ryanrudes / colabgymrender
Render OpenAI Gym environments in Google Colaboratory
☆57Updated last year
Alternatives and similar repositories for colabgymrender:
Users that are interested in colabgymrender are comparing it to the libraries listed below
- ☆100Updated 11 months ago
- [NeurIPS 2022] Open source code for reusing prior computational work in RL.☆92Updated last year
- Fully differentiable RL environments, written in Ivy.☆64Updated last year
- CleanRL's implementation of DeepMind's Podracer Sebulba Architecture for Distributed DRL☆108Updated 4 months ago
- Jax implementation of Proximal Policy Optimization (PPO) specifically tuned for Procgen, with benchmarked results and saved model weights…☆53Updated 2 years ago
- TeachMyAgent is a testbed platform for Automatic Curriculum Learning methods in Deep RL.☆67Updated last year
- A2C is a special case of PPO!☆19Updated 2 years ago
- An API conversion tool for popular external reinforcement learning environments☆146Updated last week
- A collection of pre-trained RL agents using Stable Baselines3☆115Updated 2 months ago
- A collection of RL algorithms written in JAX.☆95Updated 2 years ago
- Starter Kit for NeurIPS 2020 - Procgen Competition on AIcrowd☆90Updated last year
- Baselines for gymnax 🤖☆61Updated last year
- TorchingUp provides minimal implementations of common Reinforcement Learning algorithms written in PyTorch. It is meant to complement Ope…☆42Updated 2 years ago
- ☆28Updated 2 years ago
- A collection of baselines for the MineRL environment/datasets & the NeurIPS 2021 MineRL competitions☆147Updated 3 years ago
- ☆209Updated 2 months ago
- The source code for the gym-microrts paper.☆42Updated 2 years ago
- Challenging Memory-based Deep Reinforcement Learning Agents☆92Updated 2 months ago
- Revisiting Rainbow☆73Updated 3 years ago
- JAX implementations of core Deep RL algorithms☆79Updated 2 years ago
- A grid-world game engine for game AI research☆236Updated 9 months ago
- Vectorization techniques for fast population-based training.☆55Updated 2 years ago
- Multi-Agent Reinforcement Learning with Stable-Baselines3☆18Updated 3 years ago
- Contains JAX implementation of algorithms for inverse reinforcement learning☆68Updated 5 months ago
- Code for the paper "Leveraging Procedural Generation to Benchmark Reinforcement Learning"☆169Updated last year
- Codebase for the solution that won first place and was awarded the most human-like agent in the 2021 NeurIPS Competition MineRL BASALT Ch…☆51Updated 3 years ago
- A categorised list of Multi-Agent Reinforcemnt Learning (MARL) papers☆48Updated last year
- A networking protocol for agent-environment communication☆94Updated 3 months ago
- Single-file SAC-N implementation on jax with flax and equinox. 10x faster than pytorch☆47Updated last year
- ☆16Updated 3 years ago