Software for live coding visuals with OpenGL shaders
☆16Aug 1, 2022Updated 3 years ago
Alternatives and similar repositories for Sakuhin
Users that are interested in Sakuhin are comparing it to the libraries listed below
Sorting:
- Universal Scene Description☆12Aug 1, 2023Updated 2 years ago
- Dynamic, Contiguous-Memory Objects Pool☆12Mar 9, 2018Updated 7 years ago
- livecoding NES games with Supercollider☆13Dec 29, 2021Updated 4 years ago
- Convert any image to NES .chr file☆10Dec 31, 2019Updated 6 years ago
- Development environment for ImGui.☆20Sep 1, 2018Updated 7 years ago
- ☆16Sep 9, 2019Updated 6 years ago
- Home of the Lava graphics shader language compiler and other tools☆19Oct 22, 2015Updated 10 years ago
- Simple, single-file, nibble-based, adaptive rANS library with SSE2-accelerated modeling☆23Jan 23, 2019Updated 7 years ago
- live coding library☆22Sep 12, 2025Updated 5 months ago
- A shader that simulates atmospheric scattering and its effect on clouds.☆21Sep 7, 2015Updated 10 years ago
- A collection of functions for Hydra☆56Jun 14, 2024Updated last year
- Vulkan Renderer☆31Jan 25, 2026Updated last month
- Under construction C header only graphics library.☆27Jan 1, 2021Updated 5 years ago
- Building Constructor and Generator in Maya - Mel☆12Feb 8, 2023Updated 3 years ago
- Fusion Rush is a racing game for GamesFleadh 2017.☆11Sep 12, 2017Updated 8 years ago
- Shadertoy image shader test app with Vulkan.☆35May 26, 2017Updated 8 years ago
- C++ compile-time programming (serialization, reflection, code modification, enum to string, better enum, enum to json, extend or parse l…☆41Sep 9, 2021Updated 4 years ago
- Workshop materials for TidalCycles☆37Mar 4, 2020Updated 6 years ago
- C++ interface for streamdeck☆13Feb 26, 2021Updated 5 years ago
- Official AYON<->Kitsu intetgration (WIP)☆12Jan 27, 2026Updated last month
- pmr aims to register a pointcloud to a CAD model☆10Oct 28, 2018Updated 7 years ago
- ☆14Sep 4, 2024Updated last year
- Fast and Compact 3D Graphics and Game Engine☆12Aug 9, 2017Updated 8 years ago
- An open software and hardware project for OSC and MIDI Foot Controllers☆12Jun 19, 2019Updated 6 years ago
- PCL grabber for DepthSense devices☆11Sep 26, 2015Updated 10 years ago
- ☆12Feb 4, 2021Updated 5 years ago
- python library to load and represent data structures from the 1994 horror game Ecstatica☆11Dec 30, 2013Updated 12 years ago
- A game engine that supports high performance 3d graphics physics and sound☆19Feb 3, 2021Updated 5 years ago
- Example of using FFmpeg for decode with HW acceleration☆12Mar 6, 2018Updated 8 years ago
- A music player that lists and plays all .mp3 files in a given folder. Everything is written without any external code, except decoding of…☆11Feb 12, 2022Updated 4 years ago
- CMake dependency tracking library☆13Feb 22, 2026Updated last week
- Low level C++11 RAII wrapper classes for the Vulkan API. The code is auto generated by RAIIGen.☆12Aug 22, 2025Updated 6 months ago
- ☆11Oct 24, 2018Updated 7 years ago
- Motorcycle ECU STM32 ARM Cortex 4 source code and hardware PCB design☆10Feb 10, 2022Updated 4 years ago
- Picnic in the Oblivion - remake of j2me game STALKER Mobile 3D on Ursina engine based on panda3D with python☆11Jul 12, 2022Updated 3 years ago
- Bitraf's self-server system for doors, memberships and tools.☆15Oct 29, 2025Updated 4 months ago
- ☆13Dec 3, 2017Updated 8 years ago
- Vulkan-Virglrenderer experiment helper repo☆41Aug 14, 2018Updated 7 years ago
- mini libraries / experimental tools and reusable snippets☆87Feb 8, 2026Updated 3 weeks ago