remogatto / smsLinks
A Sega Master System Emulator written in Go
☆102Updated 11 years ago
Alternatives and similar repositories for sms
Users that are interested in sms are comparing it to the libraries listed below
Sorting:
- NES emulator, written in Go☆616Updated 2 years ago
- A ZX Spectrum Emulator written in Go☆124Updated last year
- Nintendo DS Emulator written in Go☆190Updated last year
- TRS-80 Model III emulator in Go with a web interface☆128Updated 4 years ago
- MIPS Simulator written in Go☆36Updated 8 years ago
- Cat game written in Go☆105Updated 4 years ago
- A gameboy emulator in go☆22Updated last year
- a dynamically typed, garbage collected, embeddable programming language built with Go☆328Updated 10 years ago
- Gameboy Color emulator☆404Updated 6 years ago
- Simple Ray Tracer written in Go.☆117Updated 8 years ago
- A work-in-progress source port of Hover.☆59Updated last year
- VoV is a high score game for Android☆30Updated 9 years ago
- Wolfenstein3D clone in Go☆219Updated 5 years ago
- Ludum Dare 37 Compo submission☆81Updated 4 years ago
- Vi in Go☆171Updated 11 years ago
- Go bindings for SDL☆218Updated 9 years ago
- An implementation of the SubC language in Go☆165Updated 8 years ago
- a wip(again) go game framework☆85Updated 6 years ago
- A Zilog Z80 emulator written in Go☆66Updated 5 years ago
- The original c2go program. Attempts to convert C to Go. Works on several simple examples, but not complex applications.☆56Updated 8 years ago
- a (tiny) VM project built with Go☆59Updated 8 years ago
- Twik is a tiny embedding language for Go.☆32Updated 9 years ago
- Simple Jumping Game☆28Updated 3 years ago
- A terminal-based emulator of the ARM instruction set written in Golang☆65Updated 7 years ago
- The T text editor.☆60Updated 6 years ago
- A Lisp dialect written in Golang☆19Updated 8 years ago
- ☆35Updated 9 years ago
- A MOS 6502 simulator written in Go☆17Updated 11 years ago
- A distributed Go implementation of Ray Tracing in One Weekend by Peter Shirley☆63Updated 2 years ago
- [2013, incomplete] the goal back then: "a Go-native, modern-OpenGL real-time 3D rendering engine" ➜ I think it's still a solid *basis* fo…☆77Updated 8 years ago