pavitrakumar78 / Playing-custom-games-using-Deep-Learning
Implementation of Google's paper on playing atari games using deep learning in python.
☆27Updated 6 years ago
Alternatives and similar repositories for Playing-custom-games-using-Deep-Learning:
Users that are interested in Playing-custom-games-using-Deep-Learning are comparing it to the libraries listed below
- Add-on for OpenAI Gym that supports automatic downloading of user environments.☆45Updated 7 years ago
- TensorFlow A2C to solve Acrobot, with synchronized parallel environments☆35Updated 7 years ago
- tensorflow deep RL hacking on minecraft with malmo☆54Updated 8 years ago
- A Tensorflow implementation of Feature Control as Intrinsic Motivation for Hierarchical Reinforcement Learning☆32Updated 7 years ago
- Codes of our team for the OpenAI Retro Contest of reinforcement learning☆99Updated 6 years ago
- Gym - Doom environments based on VizDoom.☆103Updated 8 years ago
- Lasagne / Theano tutorials for Nvidia Deep Learning Summercamp 2016☆26Updated 8 years ago
- ☆24Updated 9 years ago
- These are experiments for examining reproducibility in Policy Gradient RL algorithms in Continuous domains. Mainly using the Rllab implem…☆17Updated 7 years ago
- Deep RL Bootcamp solutions☆35Updated 7 years ago
- ☆29Updated 6 years ago
- reinfore learning tool box, contains trpo, a3c algorithm for continous action space☆42Updated 7 years ago
- Tutorial on continuous control at Reinforcement Learning Summer School 2017.☆34Updated 7 years ago
- Deep reinforcement learning using an asynchronous advantage actor-critic (A3C) model.☆66Updated 7 years ago
- Collection of tutorials, exercises and papers on RL☆17Updated 7 years ago
- A framework for training Reinforcement Learning agents in Minecraft with Project Malmö☆18Updated 7 years ago
- Task and example code for the Malmo Collaborative AI Challenge☆154Updated 2 years ago
- ViZDoom Python wrapper☆74Updated 2 years ago
- A TensorFlow implementation of DeepMind's A Distributional Perspective on Reinforcement Learning.(C51-DQN)☆56Updated 7 years ago
- ☆79Updated 6 years ago
- Playing Atari games with TensorFlow implementation of Asynchronous Deep Q-Learning☆42Updated 6 years ago
- Reinforcement learning in 3D.☆21Updated 8 years ago
- Deepmind's Deep Q Learning on Atari☆46Updated 10 years ago
- random search, hill climbing, policy gradient☆142Updated 6 years ago
- Implementation of "Control of Memory, Active Perception, and Action in Minecraft"☆86Updated 8 years ago
- Continual Learning Toolkit for Reinforcement Learning☆21Updated 7 years ago
- Solved lab problems, slides and notes of the Deep Reinforcement Learning bootcamp 2017 held at UCBerkeley☆42Updated 7 years ago
- DDPG on OpenAI Gym Pendulum☆18Updated 8 years ago
- OpenAI Retro Contest☆65Updated 2 years ago
- Codebase of Santara et. al., RAIL: Risk Averse Imitation Learning, Published in AAMAS 2018☆14Updated 3 years ago