This project contains Unity samples for Meta's Presence Platform Audio SDK. The Oculus SDK and other supporting material is subject to the Oculus SDK License. Multiple licenses may apply.
☆33May 28, 2026Updated 5 months ago
Alternatives and similar repositories for Unity-MetaXRAudioSDK
Users that are interested in Unity-MetaXRAudioSDK are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- This Unreal sample demonstrates how to implement hand tracking to enable users to interact with objects in the physics system. In this sa…☆21Oct 7, 2026Updated 3 weeks ago
- This repository provides a comprehensive sample project showcasing the integration of Meta's Avatars with the Meta XR Interaction SDK in …☆24May 28, 2026Updated 5 months ago
- Performance settings testing ground, showing how to use game-engine-agnostic performance controls for Meta Quest devices such as dual-cor…☆36Aug 28, 2026Updated 2 months ago
- Oculus asset streaming showcase demonstrating how to use asset streaming when navigating open world project while using different level o…☆185Jan 24, 2026Updated 9 months ago
- Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Meta XR Core SDK for the …☆165Sep 24, 2026Updated last month
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Body, Eye and Face Tracking code sample.☆391Sep 28, 2026Updated last month
- Repo for our research paper "Learning Acoustic Scattering Fields for Dynamic Interactive Sound Propagation"☆17Apr 6, 2021Updated 5 years ago
- Body, Eye and Face Tracking code sample.☆53Oct 7, 2026Updated 3 weeks ago
- This sample demonstrates objects occlusion functionality. The Oculus SDK and other supporting material is subject to the Oculus proprieta…☆12Oct 7, 2026Updated 3 weeks ago
- This sample app demonstrates a shared scene experience based on Shared Spatial Anchors, Scene, and Passthrough in Unreal.The Oculus SDK a…☆14Oct 7, 2026Updated 3 weeks ago
- Phanto is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Meshes.☆275May 28, 2026Updated 5 months ago
- This repository brings multiple samples that can help you explore features and bring them into your project.☆234Sep 25, 2026Updated last month
- Discover is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Passthrough, Spatial Anchors, Scene API,…☆310Feb 12, 2026Updated 8 months ago
- A large-scale real-world audio-visual dataset for research on 3D scene understanding and echolocation.☆23Oct 21, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking for a fitness-style app. This projec…☆115May 28, 2026Updated 5 months ago
- A collection of Unity packages developed by Meta, designed to enhance and streamline various aspects of Unity development.☆16Updated this week
- Interfaces, tuning, and timing for web audio projects☆11Jul 10, 2017Updated 9 years ago
- This repository contains a set of tools to render Binaural Room Impulse Responses (BRIR) using the Spatial Decomposition Method (SDM).The…☆71Mar 24, 2026Updated 7 months ago
- record datasets and run pytorch models in real-time in Bela☆12Sep 24, 2024Updated 2 years ago
- This Unreal sample illustrates how hand tracking is implemented. The Oculus SDK and other supporting material is subject to the Oculus pr…☆22Oct 7, 2026Updated 3 weeks ago
- MAIR is an open-access library of an extensive set of room impulse responses (RIRs) captured using a total of 40+ microphone techniques f…☆24Apr 14, 2019Updated 7 years ago
- A GUI that uses Magenta Drum RNN to create and generate drum patterns to send to Sonic Pi via OSC☆28Jan 2, 2022Updated 4 years ago
- A practice project to replicate match-3 gameplay similar to Royal Match made with unity.☆15Jul 9, 2023Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆10May 30, 2026Updated 4 months ago
- Timedomain-Ai-Singer omniverse插件☆21Feb 15, 2023Updated 3 years ago
- Sample projects to showcase the Unity Meta XR Interaction SDK.☆58Sep 24, 2026Updated last month
- Software for Decoding of High Order Ambisonics to Irregular Layouts☆13Mar 20, 2014Updated 12 years ago
- Template application and library for multi-device audio experiences made with Audio Orchestrator.☆13Oct 16, 2026Updated last week
- ☆26Oct 10, 2026Updated 2 weeks ago
- RNBO adapter that implements metasound nodes☆51Oct 8, 2026Updated 3 weeks ago
- Reference implementation and test synthetic data for Sorted Center Time echo density measure for acoustic impulse responses☆16Mar 18, 2020Updated 6 years ago
- This sample demonstrates the usage of Scene in Unreal Engine. Though its main feature is related to Scene, it also uses a quad-layer to r…☆24Mar 18, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A fast, clean, responsive Hugo theme, now for academics.☆10May 20, 2026Updated 5 months ago
- An Omniverse extension to quickly add target goal positions for virtual agents☆12Feb 16, 2024Updated 2 years ago
- The End-to-End Magnitude Least Squares Binaural Renderer for Spherical Microphone Array Signals☆42Feb 17, 2026Updated 8 months ago
- A basic Unity demo created to test Meta Depth API Features with URP (Universal Rendering Pipeline)☆13Nov 5, 2023Updated 2 years ago
- Spatial audio plugin for DAWs☆32Sep 29, 2020Updated 6 years ago
- ☆10Feb 18, 2022Updated 4 years ago
- Processing for Hearing-Assistive/Augmented-reality Devices (HADES)☆14Jan 13, 2026Updated 9 months ago