nkconnor / shardedLinks
Safe, fast, and obvious concurrent collections in Rust.
☆35Updated last year
Alternatives and similar repositories for sharded
Users that are interested in sharded are comparing it to the libraries listed below
Sorting:
- Safe, zero-cost downcasting for limited compile-time specialization.☆178Updated 4 months ago
- A Rust crate for formatting strings dynamically☆32Updated 2 years ago
- A stack for rust trait objects that minimizes allocations☆127Updated 3 years ago
- A flexible and convenient high-level mmap for zero-copy file I/O.☆117Updated 10 months ago
- Fork of std::Arc with lots of utilities useful for FFI☆271Updated last month
- A futures abstraction that runs a set of futures which may complete in any order.☆92Updated 2 months ago
- Run closures in parallel☆115Updated 11 months ago
- An updated version of linked-hash-map and friends☆139Updated 2 months ago
- Thread-safe object pool with automatic return and attach/detach semantics☆81Updated 5 months ago
- io traits/structs for tokio that automatically recover from potential disconnections/interruptions☆73Updated 3 weeks ago
- Changing function definitions at runtime in Rust☆133Updated 3 years ago
- Compile-time string operations☆114Updated this week
- Utility wrapper to send non send types to other threads safely☆185Updated 9 months ago
- A thread pool for running multiple tasks on a configurable group of threads.☆51Updated 2 years ago
- A wide string Rust library for converting to and from wide-character strings, including UTF-16 and UTF-32 encoding.☆99Updated 2 months ago
- Time and duration crate optimized for speed and API stability.☆75Updated last month
- Allocation-free data structures that make do with the memory they're given☆145Updated 3 years ago
- Trait aliases on stable Rust☆59Updated last month
- Object Pool LockFree in Rust☆49Updated 3 months ago
- Define your own PhantomData☆158Updated last week
- A map implementation that relies on fixed-size storage derived by a procedural macro☆52Updated 3 months ago
- Inter-process Multiple Producer, Single Consumer Channels for Rust☆70Updated last year
- ☆125Updated 3 years ago
- Thread parking and unparking☆79Updated 11 months ago
- A thread-safe & efficient memory pool☆171Updated 2 years ago
- Convert closures into wakers☆46Updated 11 months ago
- Timer facilities for Rust's async story☆56Updated last year
- Async filesystem primitives☆141Updated 2 months ago
- Oneshot Rust channel working both in and between sync and async environments☆96Updated 10 months ago
- A simple Cross-platform thread schedule and priority library for rust.☆144Updated 3 months ago