ndob / yarrar
A cross-platform Augmented Reality library written in C++11
☆22Updated 8 years ago
Alternatives and similar repositories for yarrar:
Users that are interested in yarrar are comparing it to the libraries listed below
- SLAM simulation in Unity 3D☆18Updated 8 years ago
- Unity 3D C# script that generates a mesh to correct lens distortion in real-time on the GPU. Fast and configurable. It is for show video …☆14Updated 9 years ago
- PTAM (Parallel Tracking and Mapping) re-released under GPLv3.☆14Updated 9 years ago
- cross platform gpgpu opengl (es) shader pipeline framework: ogles_gpgpu + qt (UI)☆23Updated 6 years ago
- A framework using unity to achieve augmented reality based on OpenCV.☆13Updated 8 years ago
- ☆22Updated 5 years ago
- Face detection in unity using opencv and .net sockets to send frames. Also includes the python server file which is to be run. Video demo…☆16Updated 9 years ago
- This asset is a Marker-Less Augmented Reality Example using the actual environment as input instead of printed square markers and display…☆27Updated 4 months ago
- Course project for CS290I-Mixed and Augmented Reality at UCSB☆15Updated 10 years ago
- Augmented Reality Challenge for the Silicon Valley Computer Vision Meetup☆20Updated 11 years ago
- This Unity plugin can record full HD h264 encoded video from RenderTexture realtime.☆27Updated 8 years ago
- A Motion Sensing Game developed by unity3d with Kinect v2☆13Updated 8 years ago
- This asset is an Augmented Reality Example that detect and recognize markers and display 3D model in WebCamTexture in real-time.☆18Updated 4 months ago
- Play 360 videos in Unity with MovieTexture and WebCamTexture☆19Updated 8 years ago
- Kinect Fusion for Unity for create personalized Avatars☆14Updated 7 years ago
- An alternative tracking method using Vive Tracker instead of HMD☆12Updated 7 years ago
- Unity x Android x OpenCV x ArUco sample project.☆22Updated 9 years ago
- A Hololens application, inspired by MapzenGo, to render 3D worlds as hologram.☆39Updated 5 years ago
- An example of improving performance of video preview on mobile platform by replacing WebCamTexture of Unity standard API with NatCam.☆25Updated 4 years ago
- Kinect scanner creating 3D models from the Depth camera image☆9Updated 9 years ago
- Voronoi selection for complex data visualization in 3D☆21Updated 7 years ago
- Video file & rtsp stream playback for Unity3D☆30Updated 7 years ago
- Experimenting with building distance fields of vertical slices of a point cloud, then generating a mesh with marching cubes.☆14Updated 8 years ago
- Developed a framework integrating OpenCV & Unity on Android. It Supports background camera capture and implemented Optical Flow algorithm…☆18Updated 9 years ago
- ☆50Updated 10 years ago
- Lossy version of Zdepth using video encoders☆41Updated 5 years ago
- Clone of tf-jam project that uses Tensorflow inside of Unity☆12Updated 6 years ago
- Using OpenCV and ARToolkit to perform Natural Feature Tracking(NFT)☆15Updated 4 years ago
- Head-Mounted Display Calibration Toolbox (including Direct Linear Transform and eye localibation-based methods)☆18Updated 9 years ago
- Large Scale KinFu port to K4W V2 using the Kinect2 grabber☆23Updated 10 years ago