mwufi / meta-rl-bandits
A simple RNN meta-learner
☆10Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for meta-rl-bandits
- ☆18Updated last year
- Code accompanying HAAR paper, NeurIPS 2019 - Hierarchical Reinforcement Learning with Advantage-Based Auxiliary Rewards☆30Updated last year
- Implementation of HIRO (Data-Efficient Hierarchical Reinforcement Learning)☆95Updated 3 years ago
- PyTorch Implementation of FeUdal Networks for Hierarchical Reinforcement Learning (FuNs), Vezhnevets et al. 2017.☆38Updated 4 years ago
- Benchmark present methods for efficient reinforcement learning. Methods include Reptile, MAML, Residual Policy, etc. RL algorithms includ…☆27Updated last year
- Assignments for CS294-112.☆30Updated 5 years ago
- Independent Generative Adversarial Self-Imitation Learning In Cooperative Multiagent Systems☆31Updated 6 years ago
- ☆44Updated 3 years ago
- Code for the paper "Meta-Q-Learning"( ICLR 2020)☆102Updated 2 years ago
- Implement many Sparse Reward algorithms in Gym Fetch environment☆82Updated 4 years ago
- Diversity is All You Need: Learning Skills without a Reward Function in PyTorch.☆60Updated last year
- Hierarchical Cooperative Multi-Agent Reinforcement Learning with Skill Discovery☆96Updated 2 years ago
- Code for "Randomized Entity-wise Factorization for Multi-Agent Reinforcement Learning" ICML 2021☆62Updated 3 years ago
- Project on Successor Features in Deep Reinforcement Learning and Transfer Learning☆24Updated 6 years ago
- Distributional Soft Actor Critic☆49Updated 4 years ago
- ☆47Updated 5 years ago
- behavior cloning from observation☆35Updated 3 years ago
- ☆54Updated 8 months ago
- Meta RL codebase for Unstable Baselines☆20Updated last year
- The code for paper, "Episodic Multi-agent Reinforcement Learning with Curiosity-driven Exploration", NeurIPS 2021.☆39Updated last year
- Submission for MAVEN: Multi-Agent Variational Exploration☆57Updated 2 years ago
- Implementation of Generatve Adversarial Imitation Learning (GAIL) for classic environments from OpenAI Gym.☆88Updated 5 years ago
- Implementation of 'RL^2: Fast Reinforcement Learning via Slow Reinforcement Learning'☆55Updated 2 years ago
- ☆32Updated last year
- using recurrent networks(LSTM) to solve POMDPs☆35Updated 6 years ago
- There will be updates later☆82Updated 5 years ago
- Deep Implicit Coordination Graphs☆41Updated 5 months ago
- Implementation of Deep Deterministic Policy Gradient (DDPG) with Prioritized Experience Replay (PER)☆45Updated 4 years ago
- Learning Individual Intrinsic Reward in MARL☆62Updated last year
- PyTorch implementation of the Option-Critic framework, Harb et al. 2016☆117Updated 3 months ago