mohsenph69 / Godot-Neural-NetworksLinks
Provide a fast way to create neural networks for game ai in godotengine
☆79Updated 3 years ago
Alternatives and similar repositories for Godot-Neural-Networks
Users that are interested in Godot-Neural-Networks are comparing it to the libraries listed below
Sorting:
- Custom Godot Engine Build with Terrain Module☆115Updated last year
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆56Updated 4 years ago
- A library of AI algorithms (DQN, CNN, Minimax, NEAT, QTable) written natively in GDscript.☆83Updated 5 months ago
- Demo using Godot Generic 6DOF joints to make a fully working, physics based vehicle☆83Updated 3 years ago
- Collection of free and open-source Godot 4 VFX assets. Includes particle examples, shaders, and more.☆109Updated last year
- Early/outdated port of the 3.5 Souls-LIke into Godot 4☆42Updated 2 years ago
- GDScript Thread Pool☆68Updated 2 years ago
- LOD and optimization C++ addons and shaders for Godot 4 and Godot 3☆159Updated 6 months ago
- 3D Character Editor with Morphs and Wardrobe for Godot 3.2☆124Updated last year
- Kenney's particle pack, packaged for quick use in Godot☆68Updated 5 years ago
- Terrain for Godot 4 written in GDScript☆113Updated 2 years ago
- Godot 3.5 controller template for 'soul's-like' game prototyping. Inspired by Bloodborne controls☆120Updated 2 years ago
- ☆91Updated 2 years ago
- Gif exporter for Godot made entirely in GDScript☆138Updated 2 months ago
- Plugin module for Godot 2.1 & Godot 3 Game Engine to use DragonBones☆89Updated last year
- An FPS Template for Godot 4☆99Updated last year
- A simple tool to randomly place meshes.☆90Updated 2 years ago
- A 3D trail add-on for the Godot engine☆150Updated 2 years ago
- Experimenting & learning shaders in Godot