mhauskn / dqn-hfo
☆79Updated 6 years ago
Alternatives and similar repositories for dqn-hfo:
Users that are interested in dqn-hfo are comparing it to the libraries listed below
- Deep Attention Recurrent Q-Network☆115Updated 9 years ago
- A TensorFlow implementation of DeepMind's A Distributional Perspective on Reinforcement Learning.(C51-DQN)☆56Updated 7 years ago
- Advantage async actor-critic Algorithms (A3C) and Progressive Neural Network implemented by tensorflow.☆120Updated 8 years ago
- Accompanying code for "Deep Reinforcement Learning that Matters"☆152Updated 7 years ago
- Feature Control as Intrinsic Motivation for Hierarchical Reinforcement Learning☆80Updated 7 years ago
- NIPS 2017 Value Prediction Network☆166Updated 7 years ago
- ☆97Updated 8 years ago
- reimplementation of the ddpg algorithm using tensorflow☆38Updated 8 years ago
- Noisy Networks for Exploration☆185Updated 7 years ago
- A working implementation of the Categorical DQN (Distributional RL).☆96Updated 7 years ago
- Yet another prioritized experience replay buffer implementation.☆48Updated 2 years ago
- An implementation of FeUdal Networks for Hierarchical Reinforcement Learning as published : https://arxiv.org/abs/1703.01161☆182Updated 7 years ago
- "Continuous Deep Q-Learning with Model-based Acceleration" in TensorFlow☆192Updated 6 years ago
- A TensorFlow based implementation of the DeepMind Atari playing "Deep Q Learning" agent that works reasonably well☆92Updated 7 years ago
- ☆117Updated 4 years ago
- Reinforcement learning models in ViZDoom environment☆133Updated 3 years ago
- Implementation of DDPG (Modified from the work of Patrick Emami) - Tensorflow (no TFLearn dependency), Ornstein Uhlenbeck noise function,…☆64Updated 8 years ago
- ☆159Updated 7 years ago
- Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstractions and Intrinsic Motivation☆87Updated 7 years ago
- ☆101Updated 8 years ago
- pytorch implementation of Curiosity-driven Exploration by Self-supervised Prediction☆79Updated 6 years ago
- An implementation of Deep Q-Network using Caffe☆70Updated 9 years ago
- Implementations of deep RL papers and random experimentation☆176Updated 7 years ago
- Implimentation of the Model Free Episodic Control paper by Deep Mind : http://arxiv.org/abs/1606.04460☆55Updated 8 years ago
- Implementation of "Control of Memory, Active Perception, and Action in Minecraft"☆86Updated 8 years ago
- Hybrid Reward Architecture☆77Updated 7 years ago
- A platform of grid world that supports up to 1 million reinforcement-learning agents.☆69Updated 7 years ago
- Stochastic Neural Networks for Hierarchical Reinforcement Learning☆96Updated 7 years ago
- Tensorflow implementation of DeepMind paper - "Learning to Navigate in Complex Environments"☆63Updated 7 years ago
- Helpful files for Visual Doom AI Competition 2017☆44Updated 6 years ago