SimplSockets is a lightweight, high performance, powerful .NET socket wrapper that makes communication via Sockets easy and efficient. It is a spinoff of the Dache distributed caching project.
☆58May 13, 2019Updated 6 years ago
Alternatives and similar repositories for simplsockets
Users that are interested in simplsockets are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- SimplSockets is a lightweight, high performance, powerful .NET socket wrapper that makes communication via Sockets easy and efficient. It…☆88Jul 30, 2018Updated 7 years ago
- .NET managed sockets wrapper using the new "Pipelines" API☆440Mar 14, 2026Updated last week
- Basic TCP server that uses System.IO.Pipelines to parse line based messages☆373Mar 21, 2021Updated 5 years ago
- We're porting GTA: San Andreas to Unity!☆17Aug 15, 2018Updated 7 years ago
- ☆12Nov 11, 2022Updated 3 years ago
- http://getakka.net/docs/streams/reactivetweets☆16Jun 17, 2016Updated 9 years ago
- TCP networking samples with C# 5.0☆31May 28, 2015Updated 10 years ago
- ☆257Feb 10, 2019Updated 7 years ago
- Zero-allocation C# implementation of Wang Yi's wyhash hash algorithm and wyrand PRNG☆57Jun 16, 2023Updated 2 years ago
- A browser editor window to view all Unity built in styles.☆11Jan 6, 2018Updated 8 years ago
- nats.io client (with Project Bedrock)☆11Apr 11, 2021Updated 4 years ago
- A micro-service to listen to Azure Service bus for "Achievement Unlocked Events", process them, and emit a message to listening clients v…☆13Dec 11, 2022Updated 3 years ago
- Set an asymmetric viewing frustum with Unity3d☆17Jun 19, 2018Updated 7 years ago
- .NET Reflection Made Fast and Simple ⛺☆28Mar 16, 2021Updated 5 years ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Jun 3, 2019Updated 6 years ago
- A managed Tls Library without all the baggage☆59Feb 11, 2018Updated 8 years ago
- GPU implemented Hybrid Ray Tracer made in Unity☆17Sep 16, 2018Updated 7 years ago
- Provides a command line parser and options to set build, player, and other Unity settings when running Unity from the command line☆14Oct 29, 2020Updated 5 years ago
- Experiments with K66 Ethernet☆13Aug 20, 2016Updated 9 years ago
- Collada Importer for XNA (Work in Progress)☆16Dec 5, 2013Updated 12 years ago
- A MMORPG KIT's MMO server project written by using .NET8☆25Feb 1, 2026Updated last month
- Simple Airport Scene☆58Sep 19, 2022Updated 3 years ago
- Context menu plugin for Unity3D☆13May 5, 2019Updated 6 years ago
- Koch Fractals Demo for Unity☆34Feb 25, 2019Updated 7 years ago
- .NET implementation of popular CRDT☆15Feb 9, 2016Updated 10 years ago
- Small C# code generator. Easily generate code programmatically!☆73Jul 27, 2022Updated 3 years ago
- ☆29Jul 31, 2017Updated 8 years ago
- You can edit Prefab which could not be edited much unless you place it on Scene.☆28Jun 18, 2018Updated 7 years ago
- A barcode reader☆22Dec 13, 2011Updated 14 years ago
- Simple Sprites & bone-like Transformations for MonoGame projects.☆11Jan 16, 2019Updated 7 years ago
- ☆16Aug 22, 2023Updated 2 years ago
- A C# port of the OpenPose library☆15Sep 29, 2018Updated 7 years ago
- Akka.Persistence.PostgreSql provider☆32Mar 20, 2025Updated last year
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆29Dec 2, 2018Updated 7 years ago
- Large Data Type techniques with Aerospike☆15Mar 18, 2025Updated last year
- Open Sound Control library for .Net☆14Nov 22, 2020Updated 5 years ago
- GPU accelerated IM GUI system☆24Sep 28, 2025Updated 5 months ago
- A repo to demonstrate simple IPC in .Net Core☆24May 18, 2017Updated 8 years ago
- A Swift wrapper for Lua☆12Jul 29, 2017Updated 8 years ago