mdejong / H264SeamlessLooping
Demo of seamless looping of HD video content using VideoToolbox
☆25Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for H264SeamlessLooping
- Objective-C wrapper for libopus on iOS☆54Updated 10 years ago
- Sample code for live streaming from iOS devices.☆61Updated 9 years ago
- A simple example of how to stitch multiple videos together into a single video with AVFoundation.☆45Updated 10 years ago
- AVAnimator is an iOS library that makes it easy to implement non-trivial animated/video content in iOS☆182Updated 6 years ago
- ☆53Updated 9 years ago
- Based off of https://developer.apple.com/library/prerelease/ios/samplecode/VideoTimeline/Introduction/Intro.html☆28Updated 10 years ago
- An iOS Swift based project showing how various video formats and orientations can be read and exported for maximum compatibility across …☆51Updated 10 years ago
- Implementation of AVAssetResourceLoader custom class which can be useful while caching Videos while streaming☆30Updated 9 years ago
- Additions to CoreVideo☆18Updated 9 years ago
- AVAudioRecorder replacement which allows audio recording with real time sound filtering. Implemented using The Amazing Audio Engine.☆20Updated 10 years ago
- Realtime H264 decoding library for iOS.☆132Updated 8 years ago
- An example of using a custom video compositor to overlay a layer on a video.☆22Updated 4 years ago
- iPad app to open videos from file system, apply Core Image filters and save result back SavedPhotosAlbum☆72Updated 4 years ago
- A GPUImage based video capture with dynamic overlays☆18Updated 7 years ago
- libav frameworks for ios☆17Updated 5 years ago
- VideoToolbox helpers with Swift syntax.☆15Updated 8 years ago
- CVPixelBuffer input for GPUImage, iOS☆33Updated 6 years ago
- An image view for rendering CIImage with Metal/OpenGL/CoreGraphics. Available on iOS and OS X.☆37Updated 8 years ago
- An extension to Core Graphics Geometry. Intersections, scaling, etc.☆212Updated 8 years ago
- This class demo how to use VideoToolbox to make iOS hardware decode☆31Updated 9 years ago
- iOS Camera based Kaleidoscope written in Swift using SceneKit☆24Updated 9 years ago
- iOS Realtime 3D Equalizer - Swift, SceneKit☆20Updated 8 years ago
- Demo projects for iOS Audio & Video development.☆206Updated 5 years ago
- Mercurial Painting using Metal and Core Image☆34Updated 8 years ago
- Xcode project to create a fat binary libFLAC framework for use in iOS apps☆60Updated 6 years ago
- Simple iOS video scrubber☆109Updated 10 years ago
- BETA implementation of our particle system in SpriteKit☆27Updated 3 years ago
- A demo program to record audio and play audio by FFmpeg and All Apple supported method.☆35Updated 7 years ago
- An OpenAL based sound engine that allows you to play one background audio track, and multiple simultaneous sound effects.☆140Updated 12 years ago
- A cocoa audio player component which displays the waveform of the audio file.☆260Updated 11 years ago