matheus23 / UtilsLinks
Noise classes, Matrix-to-array Mappers, and other useful java stuff wihtout dependencies to other libs.
☆30Updated 6 years ago
Alternatives and similar repositories for Utils
Users that are interested in Utils are comparing it to the libraries listed below
Sorting:
- The set of frameworks for MMO game server engine written for JVM on Scala and Java. Based on Akka middleware system.☆19Updated 11 years ago
- Libgdx Community Game Jam #1☆19Updated 10 years ago
- microbenchmarks comparing ECS (entity component system) frameworks for java☆38Updated 9 years ago
- UI framework built on top of libgdx☆23Updated 4 years ago
- Several loosely-connected libraries for procedural generation and roguelikes. Parent repo.☆47Updated last week
- [Retired] A 3D RPG engine inspired by early NDS Pokémon games, built with libGDX☆38Updated 3 years ago
- Create your game gui with nifty-editor and nifty-gui☆26Updated 11 years ago
- Fork of artemis entity-system (http://gamadu.com/artemis/) refactored to integrate with Libgdx (http://libgdx.badlogicgames.com/)☆52Updated 10 years ago
- Converts freemind files to the gdx-ai format. (LibGDX-AI, see https://github.com/libgdx/gdx-ai and https://github.com/libgdx/gdx-ai/wiki/…☆16Updated 9 years ago
- A free to use, survival open-world roguelike game☆39Updated 5 years ago
- Animation editor with models created by MagicaVoxel☆13Updated 9 years ago
- Alchemist is a Unity-like entity editor for game development, coded in Java 8/JavaFX☆31Updated 7 years ago
- C# XNA implementation of Tiled map reader. http://www.mapeditor.org/☆19Updated 12 years ago
- A simple voxel game featuring single player, multiplayer and endless procedurally generated terrain☆31Updated 4 years ago
- Aiband, an AI roguelike built in Unity/Clojure using the Arcadia framework☆15Updated 9 years ago
- Addons for LibGDX projet (Ashley addons, gradle plugin for Aseprite, Packr, ...)☆19Updated 6 years ago
- Zay-ES is a Java-based high-performance entity-component-system.☆60Updated 4 months ago
- ☆10Updated last year
- An algorithm that generates a level for roguelike games.☆29Updated 10 years ago
- A terminal display emulator using libKTX and libGDX.☆28Updated 5 years ago
- A 3D java game engine built on the libGDX framework.☆10Updated 4 years ago
- Unity Package for Importing Maps from the Tiled Map Editor.☆19Updated 6 years ago
- A world generator that is based on Voronoi diagrams☆83Updated 2 years ago
- Splash screen example for libGDX desktop apps☆25Updated 8 years ago
- libGDX source code for procedural level generation☆14Updated 10 years ago
- Hanappe is a game framework for MOAI SDK.☆107Updated 8 years ago
- A scripting library for Java-based games☆39Updated 3 years ago
- An implementation of the Goal Oriented Action Planning (GOAP) AI-system in Java.☆27Updated 5 years ago
- ☆61Updated 9 years ago
- Create your own 2D Maps with layer-by-layer system using Noise-Sample and BufferedImage pattern☆31Updated 7 years ago