lvoxx / LSCherryLinks
This Toon Shader for Blender is designed to be compatible with cross-toon materials. It has been implemented and evolved from aVersionOfReality's Toon Shader.
☆52Updated this week
Alternatives and similar repositories for LSCherry
Users that are interested in LSCherry are comparing it to the libraries listed below
Sorting:
- Blender addon Import/Export XPS Models, Poses☆42Updated last year
- ☆274Updated last year
- Blender addon for wiggle physics☆158Updated 2 years ago
- A Blender addon to convert Hoyoverse models to VRChat☆66Updated last month
- Yet another Pose Library for Blender.☆23Updated last month
- ☆149Updated 3 years ago
- Blender Addons and Tools for streamlining the character model setup when using HoYoverse Shaders.☆374Updated last week
- A Blender add-on featuring import of Unreal Engine games static meshes and maps. It provides basic support for many UE games, while some …☆124Updated 2 years ago
- Import/Export XPS Models, Poses for Blender☆35Updated 10 months ago
- generate the rigid body to simulate the skirt or hair☆56Updated last year
- strokegen blender builds☆61Updated 9 months ago
- Generate Blender Rigify armatures for VRM models☆97Updated last year
- Custom UI for Blender human models. It features automatic outfits switch, custom properties support, armature panel creation, and much mo…☆386Updated last month
- A panel with extra options for shape key management in Blender.☆161Updated last year
- A Blender addon to easily build custom smooth lighting for use on NPR faces using grease pencil.☆56Updated last year
- A scene simplifier for Blender to increase viewport performance☆74Updated 2 months ago
- Replaces Normal Map Nodes in Blender to improve EEVEE Viewport Performance☆99Updated 3 months ago
- This is a Blender addon to manage bones and weights☆102Updated 6 months ago
- Blender Addon to automate the process of applying modifiers to models with multiple shapekeys☆306Updated 3 months ago
- Blender implementation of Gran Turismo tone mapping☆19Updated 2 years ago
- Shader for Blender attempting to make use of Genshin Impact's PBR environment textures.☆70Updated 2 years ago
- A set of tools for animators/riggers☆67Updated 2 years ago
- import mesh, skeleton, animation from psk, psa files to blender3d☆83Updated 2 years ago
- Shader for Goo Engine attempting to replicate the shading of Honkai: Star Rail. These are for datamined assets, not custom-made ones nor …☆247Updated last year
- ☆98Updated last month
- Blender add-on for UV Mapping☆107Updated last week
- Blender Geometry Node RM_SubdivisionSurface☆141Updated 10 months ago
- This is a Blender addon to manage shapekeys☆107Updated 6 months ago
- transfer vertex order from one mesh to another mesh in Blender☆26Updated 2 years ago
- Using mathematical optimization, tris to quads.☆47Updated 7 months ago