luisqtr / exciteometer
The Excite-O-Meter is a user-friendly Unity plugin for XR creators to integrate physiological user information in the development and evaluation of XR content. Specifically, it allows to record, analyze, and visualize validated metrics of heart activity from the chest strap sensor Polar H10 and movement trajectories from VR headsets.
β46Updated last year
Alternatives and similar repositories for exciteometer:
Users that are interested in exciteometer are comparing it to the libraries listed below
- π ---- VRQuestionnaireToolkit ---- πEnables the community to easily collect subjective measures in virtual environments.β123Updated 2 years ago
- An open-source Unity toolkit for Hand Redirection techniques (Non-VR and VR).β21Updated 11 months ago
- β16Updated 6 months ago
- Utility for debug drawing on devices.β44Updated 10 months ago
- Standalone version of MRTK NonNative Keyboardβ51Updated 2 years ago
- Template project for XR Hand Poser video.β43Updated 4 years ago
- Unity script to record any gesture with your own handsβ85Updated 4 years ago
- Standalone version of MRTK Standard Shaderβ53Updated 4 years ago
- Sample Unity Project to start using the new Interaction SDK by Oculus (meta). Test out this new SDK without the hassle of setting up the β¦β36Updated 3 years ago
- Spirit Sling is a social mixed reality (MR) app created to show developers how to build exciting tabletop games that give users a reason β¦β33Updated last month
- β63Updated last month
- Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking for a fitness-style app. This projecβ¦β102Updated 5 months ago
- The Virtual Reality Scientific Toolkit facilitates the creation and execution of experiments in VR environments by making object trackingβ¦β17Updated 2 years ago
- β31Updated 3 years ago
- UXF - Framework for creating human behaviour experiments in Unityβ231Updated 2 months ago
- Template unity project preconfigured with ASW for the Oculus Quest 1 & 2 using a custom render pipelineβ67Updated 8 months ago
- A hand menu for XR showcasing how to build 3D content and supporting hands as an input modality.β27Updated last year
- AutoWSDβ13Updated 3 years ago
- An example of how to transmit Quest hand-tracking-data over the network.β36Updated 4 years ago
- Unity scene logic recorder tool for editor and builds.β41Updated last year
- A collection of Hand Interaction Experiments using Unity and Ultraleap hand trackingβ80Updated 7 months ago
- Mixed Reality samples that demonstrate how to enable multiplayerβ44Updated 2 months ago
- Magic Leap Toolkit Unity | As of December 31, 2024, Magic Leap 1 and its services are no longer supported.β37Updated 4 years ago
- Showcase for new XRI featuresβ133Updated last year
- Virtual human (avatar and agent) procedural animation toolkit for Unity. https://www.youtube.com/watch?v=mstLuzTw790β63Updated last month
- Testing passthrough with Hand Tracking and Hand Mesh generationβ26Updated 2 years ago
- Wrapper SDK for Quest and that includes controller and hand tracking input supportβ37Updated 5 years ago
- A Gaze Interaction System for Unity VRβ16Updated last year
- Simple camera smoothing prefab to help facilitate the capture of VR contentβ26Updated 3 years ago
- Meta Quest ESport Showcase demonstrating multiplayer functionalities in Unity. Including Oculus Social APIs, Avatars, Oculus Platform autβ¦β120Updated last week