The standard library Lua never had!
☆30Jun 26, 2015Updated 10 years ago
Alternatives and similar repositories for carbon
Users that are interested in carbon are comparing it to the libraries listed below
Sorting:
- It's not LÖVE.☆20Sep 12, 2015Updated 10 years ago
- Alternate Lua module system☆13Aug 15, 2018Updated 7 years ago
- A DOM-like GUI framework for the *awesome* LÖVE framework☆33May 3, 2015Updated 10 years ago
- Per function, Lua JIT using LLVM C++ toolchain☆10Jun 8, 2017Updated 8 years ago
- Serialize Lua tables to C structs and strings.☆30Aug 14, 2015Updated 10 years ago
- The virtual gear items which make up the Roblox catalog☆15Nov 2, 2019Updated 6 years ago
- Cirno's Perfect Collision Library: Now you, too, can slam things together!☆13Aug 14, 2016Updated 9 years ago
- A repository of small Roblox model and place files to exercise implementations☆13Jan 30, 2023Updated 3 years ago
- Lua HTML templater☆17Jul 17, 2015Updated 10 years ago
- Automatic syncing of files to Roblox Studio☆12Oct 7, 2020Updated 5 years ago
- A GLSL shader development tool for the LÖVE game framework.☆30Apr 10, 2018Updated 7 years ago
- (PROTOTYPE) A proof-of-concept C++ FFI for LuaJIT☆31Feb 28, 2015Updated 11 years ago
- A package for ZeroBraneStudio to aid graphics programming in Lua (OpenGL, Vulkan etc.)☆22Aug 6, 2025Updated 6 months ago
- GIF decoder in pure Lua☆21May 15, 2017Updated 8 years ago
- Lua bitstream☆31Jan 15, 2020Updated 6 years ago
- CHIP-8 Virtual Machine in Lua☆15Apr 10, 2017Updated 8 years ago
- A runtime type-checking system to validate API functions.☆21May 18, 2016Updated 9 years ago
- A Lua library for packing and unpacking binary data, supporting arbitrary (byte-aligned) widths, named fields, and repetition.☆114Mar 17, 2024Updated last year
- Implementing parts of the material-design spec in LÖVE☆57Oct 10, 2021Updated 4 years ago
- love.physics visualizer☆10Jul 22, 2016Updated 9 years ago
- Fastest Roblox BitBuffer.☆10Apr 13, 2020Updated 5 years ago
- Share the LÖVE - A networking library that leverages bitser and enet☆61Mar 30, 2019Updated 6 years ago
- LGSL: A numerical library for Lua based on GSL☆24Feb 2, 2016Updated 10 years ago
- ☆12May 2, 2022Updated 3 years ago
- Load a Wavefront Object file into Lua☆12Jan 25, 2019Updated 7 years ago
- ffi binding of the Lua/LuaJIT C API☆13Nov 12, 2019Updated 6 years ago
- Rollback netcode example for Godot (OUTDATED)☆12Sep 15, 2021Updated 4 years ago
- luajit implementation of lpack☆12Sep 7, 2016Updated 9 years ago
- Tetris clone demo for lutro, adapted from ex's blocks for LÖVE☆12Aug 18, 2021Updated 4 years ago
- An alternative main loop for Love2D with extra features☆11Aug 27, 2023Updated 2 years ago
- A simple web server for LÖVE☆10Jun 21, 2019Updated 6 years ago
- LuaSrcDiet - Compresses Lua source code by removing unnecessary characters.☆29Feb 27, 2013Updated 13 years ago
- A random "everything" generator, written in pure Lua.☆20Jan 3, 2016Updated 10 years ago
- 2D Skeletal Animations for LÖVE☆65Feb 2, 2017Updated 9 years ago
- Simple HTTPS for LuaJIT!☆75Jun 26, 2018Updated 7 years ago
- yet *another* hydrodynamics/hyperbolic conservation law solver, this one in LuaJIT using OpenCL/OpenGL☆27Updated this week
- UI Kit for LÖVE☆91Feb 9, 2016Updated 10 years ago
- The prototype for Sonic 2 HD I wrote in 2012 using C# / XNA.☆12Oct 8, 2017Updated 8 years ago
- A fast LuaJIT 2D, 3D, and 4D vector library☆12Nov 2, 2018Updated 7 years ago