lithdew / borsh-zig
A Zig implementation of the Borsh binary format specification.
☆17Updated last year
Related projects: ⓘ
- WebAssembly module signing & signature verification☆14Updated last year
- ValueTree-based JSON parser☆39Updated 7 months ago
- Protobuf for Zig☆34Updated last year
- ☆45Updated 3 years ago
- A library to support text rendering in arbitrary contexts☆32Updated last year
- zasp ⚡ a streaming parser☆16Updated last year
- The protozig(uana), or protocol buffers implementation in Zig☆44Updated 2 years ago
- A small, fast, cross-platform, async Zig networking framework built on top of lithdew/pike.☆38Updated last year
- A Zig version of the Charm crypto library.☆74Updated 4 months ago
- An attempt to write an archiver using zig☆35Updated 10 months ago
- Zig binding of Z Standard☆25Updated last year
- Generic tracing library for Zig, supports multiple backends.☆17Updated last week
- Simple Protobuf encoder and decoder in Zig☆26Updated last year
- Zig build system graph output step☆22Updated last year
- Comptime-generic composable allocators☆17Updated last year
- Async generator type for Zig☆39Updated 2 years ago
- Simple debugger in Zig for Zig☆29Updated last year
- A BearSSL binding for Zig☆31Updated 3 weeks ago
- Low-level implementation of different painting primitives (lines, rectangles, ...) without specialization on a certain draw target☆20Updated this week
- dwarfdump utility but in Zig☆26Updated 6 months ago
- a dependency management solution for zig projects!☆18Updated last year
- Experimental DNS library implemented in zig☆57Updated 6 months ago
- JSON Web Tokens for Zig☆24Updated 3 months ago
- A library for interacting with databases in Zig☆24Updated 7 months ago
- A simple REPL for controlling Zig's hot-code swapping compilation mode☆20Updated last year
- A protocol buffers implementation in zig☆46Updated 2 weeks ago
- 🧪GPU accelerated falling sand sim in Zig☆11Updated 8 months ago
- ☆35Updated 2 years ago
- Very simple PNG parser for Zig☆9Updated 5 months ago
- Cross platform Zig library for obtaining a rendering context and loading assets☆24Updated this week