Simple utilities on top of SharedArrayBuffer / SharedTypedArray
☆119Jul 23, 2024Updated last year
Alternatives and similar repositories for parlib-simple
Users that are interested in parlib-simple are comparing it to the libraries listed below
Sorting:
- A language for using flat memory conveniently from JavaScript☆48Jan 27, 2017Updated 9 years ago
- Shared memory and atomics for ECMAscript☆376Jan 24, 2022Updated 4 years ago
- Resize a PNG buffer into square images of different sizes.☆10Sep 21, 2017Updated 8 years ago
- A serial art project of interactive seekable animations.☆10Nov 8, 2017Updated 8 years ago
- Generate a model matrix from position, scale, and rotation vectors.☆11Oct 3, 2016Updated 9 years ago
- ☆13Nov 12, 2016Updated 9 years ago
- [WIP] This module solves sparse symmetric positive definite linear systems by using the Cholesky decomposition☆16Jul 31, 2017Updated 8 years ago
- ✂️ Shakes out any unused functions from your GLSL shaders☆13Jun 30, 2016Updated 9 years ago
- Demo of Planar Projected Shadows in regl☆34Mar 11, 2017Updated 9 years ago
- store stripe charges in hypercore☆10Aug 25, 2017Updated 8 years ago
- Implementation of HyperBloom Protocol☆24May 6, 2017Updated 8 years ago
- Sketch runtime constants for plugins☆29Jun 16, 2017Updated 8 years ago
- - Create a fresh Choo Electron application☆29Mar 29, 2018Updated 7 years ago
- ☆23Dec 17, 2016Updated 9 years ago
- Markdown tagged template literal renderer☆34Mar 9, 2018Updated 8 years ago
- A library for turning a SVG file into a physically simulated scene.☆13Jul 19, 2015Updated 10 years ago
- Turns web articles into ssb-markdown☆18Feb 2, 2016Updated 10 years ago
- CLI tool to minify and bundle glsl programs☆40Nov 4, 2013Updated 12 years ago
- Quantizes vertices to any bit precision☆14Mar 2, 2015Updated 11 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Mar 27, 2015Updated 10 years ago
- A little component cacher 📦☆25Jan 25, 2019Updated 7 years ago
- Publish any package temporarily to your @user scope, while you wait for them cut a release. Useful when your PR is merged and you don't w…☆10Mar 27, 2017Updated 8 years ago
- A functional approach to authoring performant HTML components using plugins☆49Nov 3, 2018Updated 7 years ago
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Jul 11, 2016Updated 9 years ago
- Read and write DWARF's "Little Endian Base 128" variable length integer encoding☆22Feb 11, 2026Updated last month
- Surface Simplification via Quadric Error Metrics☆81Dec 25, 2017Updated 8 years ago
- Binary chunking that can be reassembled out-of-order.☆17Nov 1, 2021Updated 4 years ago
- 2D collision detection for AABBs☆14Aug 1, 2018Updated 7 years ago
- project 3D point into 2D window space☆10May 14, 2015Updated 10 years ago
- Creates a 2d chevron type shape in 3d space.☆14Mar 5, 2015Updated 11 years ago
- Library for describing & applying DOM changes (off UI thread)☆18Nov 18, 2017Updated 8 years ago
- Cameras for 3D rendering.☆15Nov 12, 2021Updated 4 years ago
- compile x64 assembly into a callable function☆19Jun 4, 2015Updated 10 years ago
- lowww webgl2 rendering engine☆24Oct 21, 2019Updated 6 years ago
- Determine the callsite of an object change using Proxies☆27May 23, 2018Updated 7 years ago
- Perambulate is a physics-based, VR construction game inspired by sodaplay.☆19Jun 2, 2019Updated 6 years ago
- Vanilla JS Implementation of SharedMap, a synchronous multi-threading capable, fine-grain-locked with deadlock recovery, static memory al…☆44Feb 28, 2026Updated 3 weeks ago
- SipHash (2-4) implemented in pure Javascript and WebAssembly.☆49Mar 21, 2022Updated 4 years ago
- An example of Rust compiling to WASM and passing Cap'n Proto messages to JavaScript.☆20Apr 3, 2018Updated 7 years ago