kaayran / ShootingRangeVRLinks
Unity VR training simulator for SteamVR focused on weapon handling and equipment training. Features realistic Glock 17 mechanics, F-1 grenade interactions, protective equipment (Altyn helmet, Gzhel body armor), and target practice range. Bachelor's degree graduation project.
☆18Updated 3 years ago
Alternatives and similar repositories for ShootingRangeVR
Users that are interested in ShootingRangeVR are comparing it to the libraries listed below
Sorting:
- ☆33Updated 10 months ago
- Template project for XR Hand Poser video.☆42Updated 5 years ago
- Utility for debug drawing on devices.☆45Updated last year
- The plugin to check if your Unity WebGL game is running on a PC or mobile device.☆72Updated 2 years ago
- Template unity project preconfigured with ASW for the Oculus Quest 1 & 2 using a custom render pipeline☆70Updated 2 months ago
- Simple Procedural Shader graph for interactive liquids in Unity URP☆75Updated 5 years ago
- Wires with real physics in Unity, simulating bend, move, and interact naturally. They can be manipulated dynamically, responding to force…☆115Updated last year
- Starter Project using Unity XR Toolkit created for VR Jam 2023☆196Updated last year
- Unity PlayerPrefsExtra gives you the ability to save more complexe data types such as : Vectors, Bool, Colors, Lists, ... and it uses the…☆70Updated last year
- (Unity3D) Test multiplayer without building☆15Updated 2 years ago
- Tool for creating icons of 3D objects in Unity☆64Updated last month
- VR Builder is an open source toolkit that lets you create VR applications without prior experience. It supports all major VR headsets, ha…☆132Updated 2 weeks ago
- ☆37Updated 5 years ago
- Standalone version of MRTK NonNative Keyboard☆53Updated 3 years ago
- A Virtual-Reality "escape-room-like" videogame for Oculus Quest, developed with Unity Engine using only the basic Oculus Framework. Game …☆100Updated last year
- A mirror shader that works with VR in URP Unity Latest version (2019.3+), though only with multi-pass☆88Updated 3 years ago
- Manuel and auto mesh bender with shader☆58Updated 4 years ago
- This project shows how to implement Fishnet networking with Hurricane VR☆14Updated last year
- ☆80Updated 2 years ago
- ☆102Updated 4 years ago
- Application SpaceWarp showcase demonstrating how developers can generate only every other frame for their application, effectively allowi…☆70Updated last month
- Morph Any mesh to any mesh.☆22Updated 2 years ago
- A collection of common tools and features which can be reused in Unity projects☆74Updated 2 months ago
- ☆31Updated last year
- Unity Useful extension methods☆80Updated 2 years ago
- This is a Github page of WebGL implementation of voice chat by using PUN 2 server solution.☆55Updated 2 years ago
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆114Updated 6 years ago
- Color game objects in Unity's Hierarchy window☆65Updated 2 years ago
- This components and shaders allows you to add rounded corners to UI elements!☆83Updated 2 years ago
- An example project utilizing lobby, relay and netcode☆134Updated 2 years ago