judofyr / rgb-treeLinks
RGB trees, a generalization of red-black trees. Implemented in Zig.
☆17Updated last year
Alternatives and similar repositories for rgb-tree
Users that are interested in rgb-tree are comparing it to the libraries listed below
Sorting:
- Reference-counted Shared Pointer for Zig☆30Updated last year
- Comptime-generic composable allocators☆18Updated last year
- Automatic differentiation prototype in Zig☆17Updated 4 years ago
- An array with a vector feeling in Zig☆18Updated 4 years ago
- Fast, concurrent, safe MPMC & MPSC FIFO queue implementation☆11Updated 3 years ago
- Preview Zig's incremental linker state in interactive HTML☆45Updated 3 years ago
- Strings for Zig☆19Updated 4 years ago
- lox virtual machine implementation in zig!☆27Updated 2 years ago
- Statically typed, embeddable, scripting language written in Zig.☆40Updated 4 years ago
- 3d model for Ziggy the Ziguana☆13Updated 3 years ago
- Minimal string compression☆49Updated last year
- A type erasure library for Zig that is meant to be eventually upstreamed to std☆38Updated 2 months ago
- Zig binding of Z Standard☆25Updated 2 years ago
- Comptime radix tree in Zig☆22Updated 3 years ago
- A synth engine for Mach☆11Updated 2 years ago
- A range function to loop over an index without an extra variable.☆14Updated 3 years ago
- A JSON5 parser/stringifier for Zig resembling the std.json API☆23Updated last month
- Common Wasm runtime binding to C API☆27Updated last year
- It aims to be for WASM what YAML is for JSON. Programming language targetting WebAssembly. Human friendly WAT☆22Updated 3 years ago
- pure zig language server with swagger and bling bling☆19Updated 5 years ago
- [mirror] Zig bindings for pixman☆10Updated last month
- A simple command line parser☆18Updated 5 years ago
- Continuous Buffer☆17Updated 3 weeks ago
- Assembler and disassembler for the imaginary Calcutron-33 CPU implemented in Zig☆22Updated 2 years ago
- Minimal, experimental TLS 1.2 implementation in Zig☆11Updated 2 weeks ago
- A tool for showing software developers how their (C/C++) code behaves as they write it. (README and public issues)☆19Updated last year
- 🐉 A Wu wrapper for Love2D☆21Updated 4 years ago
- lightweight zig game framework.☆15Updated 4 years ago
- Iterator tools for functional data processing.☆16Updated 9 months ago
- Low-level implementation of different painting primitives (lines, rectangles, ...) without specialization on a certain draw target☆23Updated 8 months ago