jssolichin / infinite-mondrianLinks
Multi-platform web experiment (WebGL, WebRTC, HTML5) to generate Mondrian-esque world to take snapshots from
☆20Updated 9 years ago
Alternatives and similar repositories for infinite-mondrian
Users that are interested in infinite-mondrian are comparing it to the libraries listed below
Sorting:
- Three.js module to generate palms procedurally.☆75Updated 2 years ago
- WebGL Demotool☆30Updated 7 years ago
- An experiment in living mecha world creation.☆33Updated 8 years ago
- Painting photographs onto a canvas with some physics☆11Updated 5 years ago
- Node-based Shader Library for Three.js☆93Updated 5 years ago
- L-System/LSystem component for A-Frame to draw 3D turtle graphics. Using Lindenmayer as backend.☆39Updated 7 years ago
- JS Version of PhonoPaper☆18Updated 9 years ago
- Generative painting tool. Composites two video feeds.☆66Updated 6 years ago
- aframevr component for auto baking ambient occlusion to the vertex colors☆23Updated 3 years ago
- A WebVR experiment created with realtime shaders and generative audio☆47Updated 2 years ago
- ☆12Updated 9 years ago
- WebGL Jellyfish Simulation☆48Updated 12 years ago
- Three.js experiment: Load a landscape from a PNG-heightmap.☆23Updated 6 years ago
- A JavaScript toolkit for remote net art performance.☆12Updated 9 years ago
- WebGL shader effect☆35Updated 10 years ago
- INACTIVE - A musical WebVR journey for the HTC Vive. Brought to you by Mozilla VR.☆33Updated 7 years ago
- A-Frame Deferred Renderer component☆15Updated 8 years ago
- A-Frame Rainfall effect component☆42Updated 8 years ago
- 🅰️ Google Resonance Audio for A-Frame☆35Updated 7 years ago
- Live GLSL WebGL Shader Editor☆62Updated 10 years ago
- Component and Element providing live camera support to Aframe☆32Updated 8 years ago
- Object Controls for three.js☆44Updated 10 years ago
- Rendering library for web-based painting applications. Includes WebGL and software (2D canvas) backends.☆59Updated 5 years ago
- An A-Frame component for placing raytraced surfaces in a scene.☆27Updated 5 years ago
- Build a two-handed bow and arrow w/physics in webVR using A-Frame☆31Updated 6 months ago
- Three.js Game Extension to Handle Colliders☆29Updated 10 years ago
- Some simple gui stuff to try and make js experimentation a bit easier.☆184Updated 11 years ago
- Repo for toxiclibs.js website and examples☆39Updated 6 years ago
- A-Frame component for music visualisations using the Clubber library☆14Updated 5 years ago
- Send keyboard/gamepad controls between devices, peer-to-peer, over WebRTC.☆35Updated 6 years ago