jsdf / applescript-raytracer
a raytracer written in applescript
☆14Updated 3 years ago
Related projects: ⓘ
- A Simple LisaOS Clascal ToolKit QuickDraw Program, based on sample code from Lisa ToolKit Self-Paced Training.☆27Updated 10 years ago
- An implementation of the Apple Newton Dock protocol in Swift☆13Updated 8 months ago
- A voxel terrain - ala Comanche for iOS☆22Updated last year
- A modern-ish NSBrowser-style control allowing complex row views (macOS, Swift). Compatible back to macOS 10.11☆14Updated 2 years ago
- Convert MacPaint PNTG files to modern image formats☆12Updated this week
- ☆19Updated last year
- A half-hearted minesweeper implementation from Mac OS 8, resurrected for macOS Sierra.☆31Updated 5 years ago
- macOS resource fork viewer☆25Updated 9 months ago
- ☆12Updated 4 years ago
- The MPW Carbon/Mac OS 9 SimpleText Example Code ported to 'mpw'; compiles on OS X v10.9+☆12Updated 9 years ago
- Transcription of the Pascal sample code chapter from 1985's Inside Macintosh Volume I. Confirmed to compile in Lisa Workshop. Workshop RS…☆29Updated 10 years ago
- A middle button based "menu bar" for macOS☆9Updated 5 years ago
- Toy project that re-implements bits of AppKit for classic MacOS 9 on 680x0 (and emulated on PowerPC) using Metrowerks CodeWarrior Pro 6's…☆123Updated last year
- ☆13Updated last year
- 2D to 3D Depth/Audio/Visual iOS/macOS Application. w/ IPFS Content Storage☆12Updated 9 months ago
- A procedural game asset generator for macOS and iOS☆28Updated last year
- Open Sourced PowerPlant Framework for Mac OS and Mac OS X developed by Metrowerks. Includes PowerPlant, PowerPlantX and Constructor. This…☆21Updated 6 years ago
- A visual Metal shader editor for macOS and iPadOS☆52Updated last year
- Customized BootX-34 with debug logging & other tweaks to enable booting of Mac OS X Server 1.0 in qemu-ppc☆15Updated 7 years ago
- Converts an image to B&W QuickDraw PICT Format v1.0 (Mac OS System 1-6)☆21Updated 9 years ago
- ☆10Updated this week
- Trivial Carbonized Toolbox sample project that runs on System 1.0 right up to OS X v10.10☆37Updated last year
- Unique text based 2D game creator for macOS, iOS and tvOS☆20Updated last year
- Pure Swift reimplementation of Carbon AEDesc☆19Updated last year
- ☆10Updated this week
- OpenPlay is a cross-platform network abstraction layer designed to simplify the task of creating programs which communicate across multip…☆13Updated last year
- A command line tool that reads a HyperCard stack and generates a folder with XML and PBM files from it containing a more easily readable …☆41Updated 2 years ago
- A suite of performance tests for macOS text views☆32Updated last year
- Toggle dark mode in macOS Mojave based on ambient lighting☆16Updated 5 years ago
- A smol web browser engine written from scratch in Swift☆25Updated last year