jpetanjek / NextGenNetGamesLinks
An Epic Mega Grants backed Master Thesis about creating the Next Generation (Multiplayer) FPS.
☆24Updated 2 years ago
Alternatives and similar repositories for NextGenNetGames
Users that are interested in NextGenNetGames are comparing it to the libraries listed below
Sorting:
- An implementation of a "utility AI" system, using weights to tell AI which tasks to do instead of a traditional behavior tree.☆29Updated 6 years ago
- AI Waypoint System for UE4☆27Updated last year
- Various advanced tools built for Unreal Engine 4☆53Updated 4 years ago
- Unreal Engine plugin for visualizing different shapes☆20Updated 2 years ago
- My Honours project's UE5 project files. I aim to use GGPO, Bullet3 Physics, and Unreal Engine 5 to create a FPS game demo that uses Rollb…☆27Updated last year
- ☆30Updated 2 weeks ago
- Shadow Strike implementation from Middle Earth:Shadow of Mordor (2014) video game in Unreal Engine 4.26.The overview of this project is d…☆52Updated 3 years ago
- Custom quest graph for advanced quests in Unreal Engine 5☆12Updated 6 months ago
- Unreal Engine 4 port of VectorWar☆20Updated 5 months ago
- A ECS-Based Projectile and Ballistics Simulation for UE4☆44Updated 2 years ago
- An example of Quickstart with Flecs in Unreal☆68Updated last year
- Graphical htn domain construction tool for Unreal Engine 4(UE4)☆18Updated 5 years ago
- This is a Unreal Engine plugin designed to be used along side Voxel Plugin 2.0☆24Updated last year
- A small voxel sandbox using the marching cubes algorithm.☆64Updated 3 months ago
- This system provides an optimized tick management solution for Unreal Engine, allowing for cache-coherent batching of tick operations to …☆27Updated 5 months ago
- Multiplayer Action RPG game project developed in Unreal Engine 5 using Gameplay Ability System.☆38Updated this week
- Helper library for the Unreal Gameplay Ability System☆31Updated this week
- Infinite axis utility system in UE Behavior Trees☆79Updated last year
- Advanced AI plugin with a ready to use perception system, runtime control of Behavior Trees and State Trees from a single component, toke…☆17Updated 2 weeks ago
- Multiplayer support in Unreal Engine 5☆29Updated 2 years ago
- Sample Unreal Engine project for creating Detour NavMeshes manually☆24Updated 4 years ago
- Runtime writing to huge (4K+) textures at realtime framerates.☆22Updated 2 years ago
- Optimize your memory usage using this simple subsystem to stream assets in and out of memory only when needed.☆46Updated 5 years ago
- Fog of War Plugin made by Isvulfe☆19Updated last year
- Helicopters for Unreal Engine☆27Updated last year
- Procedural 3D dungeon generator plugin for Unreal Engine 5. Generate procedural levels, mini-maps, and missions for your next roguelike g…☆37Updated 2 weeks ago
- Implementation of Anticipatory Collision Avoidance using Data Oriented Principles☆20Updated 6 months ago
- UE5 Camera Volumes System for side-scroller games☆36Updated 4 months ago
- Object Pool component for Unreal Engine☆54Updated last year
- An Unreal Engine Game Feature Plugin for shared gamemode features☆15Updated 2 years ago