jmiskovic / chuiLinks
UI lib in 3D
☆26Updated 2 months ago
Alternatives and similar repositories for chui
Users that are interested in chui are comparing it to the libraries listed below
Sorting:
- An immediate mode VR GUI library for LÖVR☆40Updated last year
- Generation of mesh primitives and constructive solid geometry operations☆28Updated last month
- VR world builder☆18Updated 5 years ago
- Atmosphere rendering for LÖVR framework☆18Updated 2 years ago
- A lightweight text editor written in Lua☆19Updated 4 years ago
- Custom graphics engine for LOVR.☆12Updated last year
- Lua Library for Speech Recognition☆25Updated 4 years ago
- Live-reload wrapper for Lovr☆42Updated 3 years ago
- A mouse module for LÖVR☆22Updated 7 months ago
- Keyboard support for LÖVR☆17Updated 11 months ago
- Glóa - a statically typed language that compiles to Lua. *UNDER DEVELOPMENT*☆22Updated 4 years ago
- A live coding environment☆88Updated last year
- A window module for LÖVR☆10Updated last year
- A pure-lua vector graphics processing and rendering library for LÖVE 2D☆42Updated 3 years ago
- Simple and efficient voxel engine for LÖVE using g3d☆36Updated 4 years ago
- A tool for building self contained Lua executables☆39Updated last year
- 💎 Framework to build Game Engines, v3.☆34Updated last month
- Game made for Baixada Game Jam, written in Nelua using Raylib☆11Updated 4 years ago
- An immediate mode GUI library for LÖVR and LÖVE☆69Updated last month
- Orbiting camera library☆10Updated 2 months ago
- IQM & EXM model format specs, Blender exporter, and LÖVE loader.☆39Updated 4 years ago
- LÖVE Audio Effects Playground.☆18Updated 3 years ago
- The Nene game framework, migrated to codeberg.☆28Updated last year
- Cirno's Perfect Collision Library: Now you, too, can slam things together!☆13Updated 9 years ago
- A really simple raylib luajit binding! (that will do the job for most cases)☆15Updated 5 years ago
- ☆47Updated 4 years ago
- Scripts to create AppImages of löve (https://love2d.org/)☆23Updated 5 years ago
- Lua game development framework based on Raylib.☆37Updated 3 weeks ago
- high-level client-server entity replication multiplayer api based on lua-enet☆26Updated 7 years ago
- the same game implemented multiple ways, as an example of multiple common approaches (simple ECS, OOP, plain, ...)☆18Updated 6 years ago