jesseparsons1 / screenEffects
Inspired by those used in Super Mario Maker 2, I wanted to try create a general package of 'drag and drop' effects able to be used in a variety of Unity games. Everything is done in code, with no handmade animations, and the effects dynamically adjust to the current resolution and aspect ratio. The vast majority of parameters are configurable, a…
☆11Updated 4 years ago
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