☆18Jan 11, 2022Updated 4 years ago
Alternatives and similar repositories for express-validator-example
Users that are interested in express-validator-example are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A music player that lists and plays all .mp3 files in a given folder. Everything is written without any external code, except decoding of…☆11Feb 12, 2022Updated 4 years ago
- CNQ3 for Quake III Champions☆12Nov 30, 2023Updated 2 years ago
- Hides background windows when using fullscreen in BSPWM☆13Apr 8, 2020Updated 6 years ago
- Test/benchmark of using 32-bit pointers in 64-bit code on Windows. Not an actual ABI, only inspired by Linux's x32 ABI.☆13Jun 7, 2019Updated 6 years ago
- My journey of developing a current-gen 3D game engine with Metal-cpp and Vulkan☆20Jan 3, 2026Updated 3 months ago
- Deploy open-source AI quickly and easily - Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- My notes from learning OpenGL☆21Feb 27, 2016Updated 10 years ago
- Constructive Solid Geometry Editor☆12Jul 28, 2017Updated 8 years ago
- quake world renderer☆13Mar 13, 2017Updated 9 years ago
- ☆19Jan 7, 2013Updated 13 years ago
- Software renderer.☆14May 15, 2024Updated last year
- ☆19May 3, 2024Updated last year
- Multifunctional keylogger using WinAPI and libcurl☆16Sep 9, 2021Updated 4 years ago
- QuickJS Javascript engine, MS Visual Studio port.☆18Oct 12, 2020Updated 5 years ago
- A method for baking persistent decals to textures using UV-space rasterization.☆23Feb 23, 2021Updated 5 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- 🦘 A jumping project powered by nCine☆16Jan 15, 2026Updated 3 months ago
- 10 000 000 particles simulation made in C++ with OpenGL☆15Sep 3, 2024Updated last year
- Collection of highly reusable C utilities.☆35Updated this week
- Quake BSP map viewer using C++ and OpenGL☆24Oct 28, 2022Updated 3 years ago
- Autocomplete HTML formatting tags.☆30Apr 23, 2023Updated 2 years ago
- ☆28Sep 29, 2020Updated 5 years ago
- ☆43Jun 30, 2025Updated 9 months ago
- The third-person game project developed by designing and building a C++ and DirectX12–based framework and rendering pipeline.☆54Mar 18, 2026Updated 3 weeks ago
- A tiny game engine written in C.☆33Jun 13, 2020Updated 5 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Cold-start page provisioning speed test for WIndows☆45Dec 8, 2021Updated 4 years ago
- Depth-of-field implemented with a summed area table☆48Nov 30, 2016Updated 9 years ago
- 3D software rendering library in C☆48Mar 29, 2026Updated 2 weeks ago
- A public domain text editor written in C and Win32☆45Jan 27, 2021Updated 5 years ago
- A Multi Threaded Software Renderer☆54Jun 11, 2025Updated 10 months ago
- Physically-based atmosphere renderer with multiple scattering, aerial perspective, volumetric clouds and god rays☆78Dec 15, 2025Updated 3 months ago
- Brakeza3D is a OpenSource Engine3D for old school lovers☆78Updated this week
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆68May 7, 2021Updated 4 years ago
- Repository with several XAML Islands v1 samples (Win32, WPF, and WinForms) to demonstrate how to use it.☆49Nov 11, 2019Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Implementation of Crytek's Light Propagation Volumes algorithm in WebGL☆60Oct 25, 2018Updated 7 years ago
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Mar 21, 2022Updated 4 years ago
- A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch☆58Feb 23, 2022Updated 4 years ago
- Proof of concept demonstrating that you don't need C++ to use D3D.☆47Jul 8, 2023Updated 2 years ago
- Game engine☆60Feb 22, 2026Updated last month
- minimal single-file GLUT implementation without unnecessary dependencies☆73Mar 29, 2026Updated 2 weeks ago
- A powerful immediate mode .net UI Library powering the Prowl Game Engine!☆94Updated this week