A pixel art upscaling tool
☆246May 31, 2026Updated last week
Alternatives and similar repositories for pixel-scaler
Users that are interested in pixel-scaler are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- JS implementation of the xBR image scaler☆58Feb 1, 2020Updated 6 years ago
- Sample project from the interpreters guide. Also see https://yal.cc/interpreters-guide-2/☆21Apr 18, 2026Updated last month
- C Wavefront OBJ loader for OpenGL☆12Apr 24, 2021Updated 5 years ago
- An Event Handling library written in gml.☆16Jul 4, 2022Updated 3 years ago
- A program to convert resource packs between Minecraft versions.☆21Jun 19, 2022Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- ☆13Sep 14, 2023Updated 2 years ago
- Very experimental. Made mostly for a game project for visuals, never ended up using it.☆11Jun 10, 2021Updated 5 years ago
- A Dear ImGui dll extension for GameMaker Studio 2☆13Jul 23, 2022Updated 3 years ago
- Facial Unification is a non-HTTP module for Roblox which converts Dynamic Faces to their classic 2D variants.☆30Mar 27, 2026Updated 2 months ago
- Gamemaker 2 data.win parser written in Rust☆13Oct 23, 2021Updated 4 years ago
- Personal Collection☆14Dec 7, 2019Updated 6 years ago
- ☆22Jan 15, 2019Updated 7 years ago
- Game Maker compiler☆13May 12, 2022Updated 4 years ago
- Implementation of various scaling/depixelating techbologies☆13Jun 24, 2017Updated 8 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Some reverse engineering code for Celeste☆16May 24, 2018Updated 8 years ago
- A custom implementation of the GameMaker runtime☆30Oct 8, 2020Updated 5 years ago
- GML interpreter☆57Apr 24, 2023Updated 3 years ago
- Tool to edit or create fliopbook particle textures☆20Apr 20, 2023Updated 3 years ago
- A frozen version of angr for the SAILR paper☆16Sep 4, 2024Updated last year
- A collection of C# libraries designed for creating games and developer tools.☆37Jun 4, 2018Updated 8 years ago
- lang befunge 93 fast☆21Apr 12, 2026Updated last month
- Kitbag is a content-addressed versioned tree-structured graph-based datastore.☆14Aug 6, 2021Updated 4 years ago
- For YuriJam 2020, a metroidvania-style inventory-based domestic adventure.☆19Dec 22, 2024Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Converts RPG Maker autotiles to Godot format☆16Nov 10, 2025Updated 6 months ago
- A collision detection library for Lua, adapted for PICO-8☆17Aug 29, 2020Updated 5 years ago
- 🎶 GML bindings to the FMOD Studio low-level API for GM:S and GMS2. Can be used in Windows, macOS, and Linux games.☆19Jul 26, 2018Updated 7 years ago
- A working project made using MonocleEngine by Matt Thorson and MonoGame, covering very basic features.☆33Feb 14, 2021Updated 5 years ago
- A generic game loop implementation in C++☆12Nov 12, 2023Updated 2 years ago
- An implementation of the Ultralight library for GameMaker Studio 2.3 (x64)☆16Feb 5, 2021Updated 5 years ago
- A GameMaker demo project of shader-based postprocessing effect that emulates CRT-like retro screen.... or not, I guess.☆60Aug 29, 2020Updated 5 years ago
- https://github.com/YAL-GMEdit/builder, but uses Igor!☆28May 22, 2026Updated 2 weeks ago
- CRT shader for MG☆18Oct 8, 2017Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Type inference implementation in OCaml using Algorithm W☆10Aug 26, 2021Updated 4 years ago
- ☆26Sep 23, 2021Updated 4 years ago
- ☆22Sep 2, 2021Updated 4 years ago
- A formatter, written in Rust, for GMS2 projects, run from the command line.☆32Oct 24, 2020Updated 5 years ago
- Wavefront .obj file loader written in C (C99)☆13Dec 9, 2020Updated 5 years ago
- a terminal-based speedrun timer using https://github.com/livesplit/livesplit-core☆25Dec 5, 2023Updated 2 years ago
- Screen space global illumination for GameMaker☆29Jul 30, 2023Updated 2 years ago