igorkravchenko / AshObjectiveC
Objective-C port of Ash (ActionScript 3 entity system framework for game development)
☆26Updated 8 years ago
Related projects ⓘ
Alternatives and complementary repositories for AshObjectiveC
- Binary heap implementation in Swift☆15Updated 7 years ago
- A great way to handle migrations in your iOS or Mac app.☆35Updated 10 years ago
- UIImage category to convert XCode generated Texture Atlas files into UIImages. Useful for animations outside of SpriteKit.☆21Updated 8 years ago
- Swift extensions for Linear Algebra with SceneKit☆54Updated 7 years ago
- A Type-Safe, Thread-Safe-ish approach to CoreData in Swift☆48Updated 8 years ago
- Swift Playgrounds☆7Updated 9 years ago
- Simple code to add blue dots for every UITouch in an app - Helpful for recording app demos that show touch locations during use.☆50Updated 9 years ago
- Swift style guide & coding conventions☆13Updated 9 years ago
- The most advanced NSFetchedResultsController reimplementation for a desktop Cocoa.☆36Updated last year
- Modern NSAttributedString☆61Updated 6 years ago
- icon stamping in Swift☆85Updated 9 years ago
- A rough example of how to set up a Core Data stack based on the talk by Marcus Zarra (@mzarra) at MCE 2015 (https://www.youtube.com/watch…☆16Updated 9 years ago
- ☆26Updated 7 years ago
- Collection of functions for generating psuedorandom variables from various distributions☆54Updated 8 years ago
- A code generator. Takes JSON templates describing a model, and turns them into Objective-C classes.☆67Updated 9 years ago
- CoreData stack managing independent 2 NSManagedObjectContext instances☆62Updated 8 years ago
- A collection of performance test for issues that I run into with Swift.☆45Updated 8 years ago
- Like NSFetchedResultsController, but better.☆30Updated 11 years ago
- iOS library adding closure (block or callback) functionality to several native classes (buttons, sliders, notifications, etc)☆58Updated 5 years ago
- Shows off different ways to center content in a UIScrollView.☆79Updated 9 years ago
- Let Me Auth! - as simple as possible authorization library for use with backends.☆16Updated 9 years ago
- BMGlyphLabel and BMGlyphFont class for iOS7 Sprite Kit☆31Updated 8 years ago
- An always-sorted collection type built for Swift☆46Updated 9 years ago
- SpriteKit game scene transitions with shaders☆46Updated 9 years ago
- SKLabelNode replacement to support multiline functionality.☆62Updated 8 years ago
- Storage classes for datasource based controls☆79Updated last year
- [DEPRECATED] Eki lets you manage easily concurrency in your apps. This framework make Grand Central Dispatch API more friendly and fun to…☆33Updated 7 years ago
- Better Navigation in iOS☆32Updated 8 years ago
- Example of how to put a gradient over a sprite in SpriteKit.☆22Updated 8 years ago