huailiang / game_netView external linksLinks
Unity游戏和C++服务器 socket通信demo, 数据格式采用google protobuf
☆70Mar 22, 2019Updated 6 years ago
Alternatives and similar repositories for game_net
Users that are interested in game_net are comparing it to the libraries listed below
Sorting:
- 用于以树形结构显示Unity3D中,指定物体的所有引用层级关系(编辑器工具),使用内置函数查找。☆13Feb 23, 2019Updated 6 years ago
- unity 集成c++ protobuf☆11May 3, 2019Updated 6 years ago
- 游戏中用于生成抛物线的编辑器, 如炮弹等投射物的轨迹, 不到100行代码☆37Jun 29, 2020Updated 5 years ago
- unity 大地形切割、加载、AB☆234May 3, 2019Updated 6 years ago
- gpu-ray-tracing-in-unity implements by three-eyed-games☆20Jan 9, 2020Updated 6 years ago
- 基于C#的Unity3D小工具箱,namespace为EggToolkit.☆10Dec 23, 2014Updated 11 years ago
- Unity 屏幕录制生成GIF☆11Jul 16, 2020Updated 5 years ago
- shell 自动化出包&补丁持续集成工具 适用于unity平台 Jenkins依赖脚本☆42Mar 9, 2021Updated 4 years ago
- 该项目是基于Unity平台 C#编写的Socket网络模块,包括客户端与服务端的实现☆10Jul 22, 2021Updated 4 years ago
- 游戏服务器基础框架。☆21Jul 3, 2017Updated 8 years ago
- A group of agents that implements both blended and priority based movement, resulting in a fluid group behavior that still allows for str…☆24Dec 19, 2017Updated 8 years ago
- 游戏血条☆72May 3, 2019Updated 6 years ago
- 游戏中捏脸的实现☆508Oct 6, 2019Updated 6 years ago
- 为你的游戏定制lua, 升级ulua底层库到lua53, 彻底地解决你的烦恼☆26Apr 23, 2020Updated 5 years ago
- This is a presentation and project on how to use the Shader Editor released with Unity 2018.1☆20Apr 16, 2019Updated 6 years ago
- 基于Unity平台 C#编写的断点续传、多线程下载模块☆17Jul 23, 2021Updated 4 years ago
- Shader of PBR for Unity☆123Mar 28, 2021Updated 4 years ago
- unity中lod分级减面工具SimplyGon, lod预览工具☆94May 22, 2020Updated 5 years ago
- google现在上架必须使用aab包,但是aab包大于150m就无法上传了,必须把资源转成install-time或者fast-time模式。此工具能够帮助把unity打好的aab包自动转换成install-time模式,解除150m的上传限制,最大可以上传1g大的包。☆18Oct 29, 2021Updated 4 years ago
- 专为unity3d打造的MVC架构☆19Feb 7, 2015Updated 11 years ago
- 一套适用于大型团队的Unity游戏解决方案。☆69Apr 5, 2023Updated 2 years ago
- Unity游戏接入外部sdk框架☆35Sep 5, 2020Updated 5 years ago
- Three-dimensional map powered by ARKit & Mapbox SDK☆19May 4, 2018Updated 7 years ago
- >> 着色器☆19Dec 11, 2023Updated 2 years ago
- 四叉树/八叉树场景动态加载☆164May 16, 2019Updated 6 years ago
- Simply setup cache for Unity generated Xcode project to speed up build times.☆39Sep 13, 2018Updated 7 years ago
- 🎮 Unity 游戏自动化打包方案,基于 Jenkins Pipeline + Job DSL 批量管理构建任务,支持 Windows/Android/iOS 多平台一键构建。使用Groovy脚本,易维护易扩展☆20Feb 6, 2026Updated last week
- 基于Unity平台,tolua架构下的热更项目框架☆18Jul 23, 2021Updated 4 years ago
- 客户端使用Unity制作Socket网络连接模块,建立简单服务器测试客户端功能,使用Protobuf协议☆17Mar 20, 2017Updated 8 years ago
- An extension for VS Code to provide ShaderLab language support☆22Nov 27, 2018Updated 7 years ago
- A Realtime Dedicated Game Server.☆501Jun 10, 2025Updated 8 months ago
- unity帧同步游戏极简框架-服务器☆277Sep 1, 2018Updated 7 years ago
- protobuf-net无gc优化版本,另外还提供了一些无gc自定义数据结构,以及对Unity3D中c#代码的各种无gc使用方式测试。☆275Nov 27, 2017Updated 8 years ago
- [Outdated] A cookbook like series of resources for learning to use Unity's Project Tiny☆18Mar 1, 2020Updated 5 years ago
- 动态骨骼GPU-Skinning☆24Aug 3, 2017Updated 8 years ago
- An UGUI Extension based on ChoMPi's implementation☆19Sep 27, 2020Updated 5 years ago
- Unity的游戏框架☆19Jan 28, 2019Updated 7 years ago
- MagicaVoxel Importer mesher and simple animation system for Unity☆10Jan 6, 2022Updated 4 years ago
- Card organizer for games made by Illusion☆10Jun 10, 2021Updated 4 years ago