google / swissglLinks
SwissGL is a minimalistic wrapper on top of WebGL2 JS API. It's designed to reduce the amount of boilerplate code required to manage GLSL shaders, textures and framebuffers when making procedural visualizations or simulations.
☆1,219Updated 5 months ago
Alternatives and similar repositories for swissgl
Users that are interested in swissgl are comparing it to the libraries listed below
Sorting:
- A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser.☆1,441Updated last year
- twigl.app is an online editor for One tweet shader, with gif generator and sound shader, and broadcast live coding.☆1,034Updated 2 years ago
- A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark☆809Updated last year
- Realtime planet shader in WebGL☆386Updated 2 years ago
- 2D javascript renderer using web workers☆512Updated 6 years ago
- Unlock custom brushes, natural fill effects and intuitive hatching in p5.js☆581Updated last year
- A set of Processing animations, which have commented code☆493Updated last month
- ☆907Updated this week
- Spectral.js is a paint like color mixing library utilizing the Kubelka-Munk theory.☆1,137Updated this week
- Radically simple multiplayer / networked WebAssembly☆1,199Updated last year
- Fast WebGPU 3d math library☆433Updated 6 months ago
- An energy-based formulation for soft-bodied virtual creatures☆317Updated this week
- Modern GPU Compute and Rendering in Javascript☆524Updated last year
- A cross-platform 3D physics engine☆927Updated 7 months ago
- Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.☆1,654Updated last month
- Beginner friendly graphics powered by WebGPU, optimized for interactive art!☆371Updated last week
- A friendly web-component for writing and rendering shaders.☆576Updated 2 years ago
- Animation engine for creative coding☆558Updated 2 years ago
- Procedural 3D graphics editor for the web☆340Updated last year
- Explorations on cross-hatching, engraving, and similar non-photorealistic rendering.☆304Updated 3 years ago
- [alpha] A web development environment for creative coding☆893Updated this week
- ☆483Updated 7 years ago
- Simulating depth of field with particles on a shader☆875Updated 6 years ago
- An interactive playground for generative graphics. Combine nodes & logic into WebGL shaders - all through an intuitive no-code interface.☆890Updated last year
- A 64KB WebGL Intro. Appeared in Revision 2021, PC 64KB Intro Compo☆374Updated 4 years ago
- The code of several works on oimo.io/works☆1,449Updated 11 months ago
- Code samples for 'WebGPU Unleashed: A Practical Tutorial'☆333Updated last year
- 👽 MVC design pattern and render pipeline☆1,004Updated 3 months ago
- 😎 Curated list of awesome things around WebGPU ecosystem.☆1,805Updated 2 months ago
- A GLSL type checker, code formatter, and minifier for WebGL☆438Updated 4 months ago