Header-only arena allocator implementation in C.
☆18Feb 3, 2025Updated last year
Alternatives and similar repositories for ArenaAllocator
Users that are interested in ArenaAllocator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An alternate version of my Mac Platform Layer that follows along with my own Youtube video series☆47Jul 14, 2021Updated 5 years ago
- Win32 software rendering using only Odin's core libraries☆18Sep 23, 2024Updated last year
- Learn x64 assembly by making games!☆21Jun 15, 2025Updated last year
- 🖼️ Sprite renderer written in Odin using Sokol☆17Apr 1, 2025Updated last year
- Easy to use ECS system for nim with macros☆13Apr 9, 2022Updated 4 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Odin bindings for FreeType☆19Dec 17, 2024Updated last year
- How to program a simple vectorial 2D platformer☆26Feb 16, 2023Updated 3 years ago
- Chess Engine and UI in Jai Programming Language☆51Jun 19, 2026Updated 3 months ago
- sample code for discussion about SDL accurate frame pacing☆26Jul 9, 2024Updated 2 years ago
- SDL3 IMGUI starter pack☆24Jul 2, 2025Updated last year
- Portable, single-file, PRNG library implementing the xoshiro256** algorithm☆20Sep 16, 2018Updated 8 years ago
- Arkas game engine, meant as a spiritual successor to Build Engine☆24Aug 20, 2026Updated last month
- Super small, simple, and (almost) completely C89-compliant single-header arena "allocator".☆140May 2, 2026Updated 4 months ago
- Quality of Life customizations for 4coder☆28Jan 16, 2026Updated 8 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆12May 29, 2015Updated 11 years ago
- Cross platform game engine using Vulkan API☆11Jun 10, 2026Updated 3 months ago
- a game with the application of raycasting☆10May 16, 2017Updated 9 years ago
- F1 Show cheatsheet for the language you're editing: Lua, Go, Python...☆11Apr 19, 2024Updated 2 years ago
- A storage container that maps a handle (index + generation) to an item☆77Apr 17, 2026Updated 5 months ago
- A "re-editable" gamedev focused random number generator library for CPU and GPU.☆22Apr 23, 2021Updated 5 years ago
- Various tools for EBNF grammars☆12Feb 6, 2023Updated 3 years ago
- Inspired by Lispkit Lisp, this is a series of DIY Forths☆42Jul 5, 2026Updated 2 months ago
- Text editor in odin lang☆29Nov 13, 2025Updated 10 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Minimal Forth interpreter for ARMv7 machines☆11Jul 26, 2017Updated 9 years ago
- choo-resume + hot-rld = hot app reload in choo☆15Mar 23, 2017Updated 9 years ago
- low-level DOM click and drag handler☆15Dec 25, 2014Updated 11 years ago
- A Starting Point and Reference For Cross-Platform 3D Games on Mac and Windows☆46Mar 18, 2026Updated 6 months ago
- WebAssembly version of Plorth programming language☆16Dec 20, 2017Updated 8 years ago
- ☆13Feb 13, 2023Updated 3 years ago
- Nim wrapper for the NanoVG vector graphics library for OpenGL☆29Aug 16, 2025Updated last year
- GuiTools - A graphic UI framework for QB64☆10Jun 12, 2026Updated 3 months ago
- This repository contains files for Let's make a Game Engine tutorial series.☆13Apr 1, 2021Updated 5 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- How to build cross-platform apps and games on Apple hardware with minimal reliance on Xcode☆39Aug 28, 2024Updated 2 years ago
- ☆44Dec 17, 2020Updated 5 years ago
- Example os studio microservices☆11May 12, 2016Updated 10 years ago
- Self-hostable SecretOps management made easy.☆15Jun 20, 2025Updated last year
- Darwin platform bindings for Odin lang☆35Aug 10, 2026Updated last month
- Script browsers remotely☆16Jul 29, 2014Updated 12 years ago
- transforms a DOM element by string, matrix or components☆11Feb 27, 2016Updated 10 years ago