fspoettel / advent-of-code-2021
π¦ Rust solutions for Advent of Code 2021
β14Updated 3 years ago
Alternatives and similar repositories for advent-of-code-2021:
Users that are interested in advent-of-code-2021 are comparing it to the libraries listed below
- Reactive Isomorphic FullStack Web Framework for Rustβ42Updated last year
- Concise recipes for common game dev tasks, for the Bevy game engineβ88Updated 4 years ago
- A simple pixel perfect 2D rendering engineβ124Updated 2 years ago
- Antler rendering engineβ68Updated 2 years ago
- A 2D environment simulator, that let's you define the behavior and the shape of your entities, while taking care of dispatching events geβ¦β62Updated 3 years ago
- Clojurey HugSQL for the Rust worldβ70Updated last year
- Clone of the snake game, with Bevyβ96Updated 8 months ago
- Typed index version of Rust slice and Vec containersβ69Updated 6 months ago
- A physics engined based on my ldjam-47 entryβ31Updated 4 years ago
- AI learns to play flappy bird using neuro-evolution, implemented in Rust using macroquadβ35Updated last year
- Useful modules for the ggez Rust game framework.β64Updated last year
- A highly customizable snake clone made in Rust with the Bevy engine, named after the Japanese word for snake, θ.β84Updated 3 years ago
- Educational Rust implemenation of Auction Sniper from Growing Object-Oriented Software, Guided By Testsβ43Updated last year
- A port of jonls/redshift to Rustβ46Updated 9 months ago
- Type-Safe Graphics Programming with Functional Shadersβ140Updated last month
- Starter projects connecting ggez and imgui in Rust.β66Updated 4 years ago
- Doom + ClichΓ© = DoomΓ©β84Updated 2 years ago
- egui bindings for macroquadβ102Updated 8 months ago
- Main repository for Will -- 2.5D moddable action adventure gameβ45Updated 2 years ago
- A (flash) message framework for actix-web. A port to Rust of Django's message framework.β48Updated 8 months ago
- OAuth2 for Rocket applicationsβ70Updated last week
- An alternative ggez implementation on top of miniquad.β339Updated 11 months ago
- a generated entity component system π¦β109Updated 2 months ago
- nphysics integration for the Specs entity component systemβ95Updated 4 years ago
- β40Updated 3 years ago
- An easy to use library to save arbitrary rust data-structures to disk (or serialize to any other stream)β96Updated this week
- π² Point/region Quadtree implementation for Rust.β35Updated last year
- A port of Rob Pike's Go lexer to Rustβ48Updated 5 years ago
- β62Updated this week
- β34Updated 2 months ago