frostycpu / RiotWadExtractor
☆15Updated 7 years ago
Related projects ⓘ
Alternatives and complementary repositories for RiotWadExtractor
- DotNetPluginCS based on:☆18Updated 2 years ago
- A cross-platform memory library☆13Updated 4 years ago
- BlueRain is a fully-featured, managed memory manipulation library written in C#☆36Updated 2 years ago
- x64dbg plugin template for visual studio☆20Updated 5 years ago
- ☆42Updated 7 years ago
- Able to successfully hook Starcraft 2's graphics functions to draw overlays. Inspired by the similar Stanford project.☆31Updated 9 years ago
- d3d9 hook x86/x64☆40Updated 7 years ago
- Simple .Net hooking library☆32Updated 7 years ago
- Provides a way which you can load a .NET dll/exe from disk, modify/inject IL, and then run the assembly all in memory without modifying t…☆29Updated 7 years ago
- Parallel signature matcher in C#☆27Updated 6 years ago
- Windows mono injection for Unity3D applications☆24Updated 7 years ago
- Managed game manipulation framework for Counter Strike: Global Offensive in C#☆31Updated 2 years ago
- A small and simple benchmark for pattern scan (findpattern) implementations written in C#.☆19Updated 2 years ago
- A Cheat I Made Using C# In My Free Time Trying To Improve Myself. Enjoy!☆11Updated 4 years ago
- Open source steamclient.dll replacement☆24Updated last year
- Remote Encrypted Procedure Calling for .Net & .Net Core☆16Updated 5 years ago
- League of Legends patcher☆12Updated 8 years ago
- Inject and detour DLLs and program functions both managed and unmanaged in other programs, written (almost) purely in C#. [Not maintained…☆37Updated 10 years ago
- Catch All HTTP Request In IE WebBrowser Control In C#☆11Updated 9 years ago
- C# Library for memory editing☆23Updated 11 years ago
- .NET Mono injector for Unity3D games.☆15Updated 9 years ago
- Modify IL code during Run-time☆12Updated 8 years ago
- Making the .NET runtime do stuff it's not even supposed to do!☆14Updated 8 years ago