Materialize Main Branch. Materialize is a program for converting images to materials for use in video games and other 3D applications.
☆106Sep 29, 2020Updated 5 years ago
Alternatives and similar repositories for Materialize
Users that are interested in Materialize are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Materialize Multiplatform ( Linux and Windows). Materialize is a program for converting images to materials for use in video games and si…☆208Mar 15, 2026Updated 4 months ago
- Materialize is a program for converting images to materials for use in video games and whatnot☆1,782Jun 24, 2024Updated 2 years ago
- A bone-driven cloth simulation solution for Godot 4.4+☆26Mar 4, 2025Updated last year
- A GUI widget toolkit for UPBGE (Uchronia Project Blender Game Engine)☆11Jan 10, 2021Updated 5 years ago
- Test of RTX shader in Godot. GLSL shader.☆11May 1, 2021Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- DOTS helpers for communicating with the Animator,☆15Feb 5, 2021Updated 5 years ago
- A simple customizable text menu plugin for Godot.☆12Nov 22, 2016Updated 9 years ago
- This repository has been merged with https://github.com/TheWizardsCode/Character please use that repo instead.☆15Apr 4, 2021Updated 5 years ago
- SteamVRのInputEventをUniRxで扱えるようにするAsset☆16Jun 12, 2018Updated 8 years ago
- A maintained collection of useful & free unity scripts / library's / plugins and extensions.☆10Jul 24, 2018Updated 8 years ago
- Prototype solution for level design visual scripting using Unity Engine☆17Aug 18, 2023Updated 2 years ago
- ssao for ios using Urho3d☆12Jan 3, 2015Updated 11 years ago
- Interior mapping MaterialX node graph☆23Jun 28, 2025Updated last year
- SpriteLabel enables you to use pixel fonts provided as a spritesheet like a text label. It was created to emulate how retro consoles rend…☆17Dec 20, 2025Updated 7 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Load an assembly in Unity at runtime☆19Apr 28, 2016Updated 10 years ago
- BMP decoder library for LVGL☆12Jun 24, 2025Updated last year
- Boids implemented using Unity's Entity Component System☆59Jul 21, 2019Updated 7 years ago
- Official Phantasma SDK (C#, JS, PHP, Python, Go)☆14Feb 15, 2022Updated 4 years ago
- This is a Godot version MToon shader☆15Mar 6, 2019Updated 7 years ago
- A generic note addon for blender☆19Jan 1, 2021Updated 5 years ago
- Prototype of visual scripting using Godot's node system.☆12Oct 9, 2018Updated 7 years ago
- A gdscript that uses raycasts to achieve occlusion culling.☆14Feb 10, 2020Updated 6 years ago
- An Unity3D editor image which can be used for continuous integration purposes☆10Jul 29, 2017Updated 9 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Generates preview textures for sprites, icons of Unity models☆35Feb 3, 2019Updated 7 years ago
- aubio for .NET☆13Jan 10, 2022Updated 4 years ago
- ☆12Feb 24, 2016Updated 10 years ago
- Character Driven Gameplay with Godot | Includes AI, Root Motion, Navmesh study and more☆15Sep 24, 2019Updated 6 years ago
- A lua module for the Godot engine written in GDNative.☆14Mar 14, 2019Updated 7 years ago
- Godot maze generator☆15Sep 5, 2016Updated 9 years ago
- Water Shader Project from Shaders Part 1☆13May 13, 2017Updated 9 years ago
- "Awesome C# performance with Godot"'s future home.... hopefully.☆17Feb 22, 2020Updated 6 years ago
- A simple yet powerful C++17 implementation of deep neural networks from scratch. High efficient and vectorised implementation using OpenM…☆13Jul 11, 2020Updated 6 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- BlendShape Controller Plugin for Unity☆78Apr 20, 2022Updated 4 years ago
- Extrinsic calibration for the color and depth cameras of Pepper robot☆10Dec 1, 2017Updated 8 years ago
- ☆11Oct 13, 2025Updated 9 months ago
- Civilization based, Unity-built 4X game.☆23Jul 6, 2017Updated 9 years ago
- Public code release for: PosterChild: Blend-Aware Artistic Posterization (EGSR 2021) [Cheng-Kang Ted Chao, Karan Singh, Yotam Gingold]☆12Apr 29, 2024Updated 2 years ago
- My #procjam2015 submission: A Unity race game using procedural generation of tracks in C#.☆14Mar 4, 2019Updated 7 years ago
- Simple terrain editor built using Urho3D.☆117Nov 22, 2022Updated 3 years ago