felix-kerkhoff / DQfDLinks
An implementation of Deep Q-Learning from Demonstrations (DQfD) for playing Atari 2600 video games
☆29Updated 2 years ago
Alternatives and similar repositories for DQfD
Users that are interested in DQfD are comparing it to the libraries listed below
Sorting:
- Random network distillation on Montezuma's Revenge and Super Mario Bros.☆49Updated last month
- PyTorch Implementation of FeUdal Networks for Hierarchical Reinforcement Learning (FuNs), Vezhnevets et al. 2017.☆41Updated 5 years ago
- Distributed RL Implementation using Pytorch and Ray (ApeX(Ape-X), A3C, Distributed-PPO(DPPO), Impala)☆27Updated 3 years ago
- Code for NeurIPS2023 accepted paper: Counterfactual Conservative Q Learning for Offline Multi-agent Reinforcement Learning.☆36Updated 4 months ago
- Codes accompanying the paper "Learning Nearly Decomposable Value Functions with Communication Minimization" (ICLR 2020)☆81Updated 2 years ago
- Policy Expansion for Bridging Offline-to-Online Reinforcement Learning (ICLR23)☆57Updated 2 years ago
- Implement many Sparse Reward algorithms in Gym Fetch environment☆88Updated 4 years ago
- [NeurIPS 2021] CDS achieves remarkable success in challenging benchmarks SMAC and GRF by balancing sharing and diversity.☆86Updated 2 years ago
- Code for "Randomized Entity-wise Factorization for Multi-Agent Reinforcement Learning" ICML 2021☆65Updated 4 years ago
- Codes accompanying the paper "DOP: Off-Policy Multi-Agent Decomposed Policy Gradients" (ICLR 2021, https://arxiv.org/abs/2007.12322)☆52Updated 2 years ago
- Implementation of HIRO (Data-Efficient Hierarchical Reinforcement Learning)☆109Updated 4 years ago
- A Modular Library for Off-Policy Reinforcement Learning with a focus on SafeRL and distributed computing☆132Updated 11 months ago
- There will be updates later☆85Updated 6 years ago
- ☆49Updated 3 years ago
- Distributional Soft Actor Critic☆55Updated 5 years ago
- This repository is an implementation of "MASER: Multi-Agent Reinforcement Learning with Subgoals Generated from Experience Replay Buffer"…☆21Updated last year
- Collection of OpenAI parametrized action-space environments.☆65Updated 3 months ago
- Constrained Policy Optimization implementation on Safety Gym☆27Updated 3 years ago
- Codes accompanying the paper "Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning" (NeurIPS…☆74Updated 2 years ago
- Prioritized Experience Replay implementation with proportional prioritization☆81Updated last year
- A pytorch reprelication of the model-based reinforcement learning algorithm MBPO☆170Updated 3 years ago
- Playing Mountain-Car without reward engineering, by combining DQN and Random Network Distillation (RND)☆40Updated 6 years ago
- PyTorch implementation of the Offline Reinforcement Learning algorithm CQL. Includes the versions DQN-CQL and SAC-CQL for discrete and co…☆137Updated last year
- ☆20Updated 2 years ago
- Soft Actor-Critic with advanced features☆50Updated last week
- Author's Pytorch implementation of ICLR2023 paper Behavior Proximal Policy Optimization (BPPO).☆87Updated last year
- The implementation of ICLR 2023 paper "Discovering Generalizable Multi-agent Coordination Skills from Multi-task Offline Data".☆42Updated 7 months ago
- Deep Implicit Coordination Graphs☆41Updated last year
- Proximal Policy Optimization(PPO) with Intrinsic Curiosity Module(ICM)☆142Updated 6 years ago
- Author's PyTorch implementation of Randomized Ensembled Double Q-Learning (REDQ) algorithm.☆168Updated 7 months ago