feifeifeiliu / probtalkLinks
Towards Variable and Coordinated Holistic Co-Speech Motion Generation, CVPR 2024
☆58Updated last year
Alternatives and similar repositories for probtalk
Users that are interested in probtalk are comparing it to the libraries listed below
Sorting:
- [ICCV-2023] The official repo for the paper "LivelySpeaker: Towards Semantic-aware Co-Speech Gesture Generation".☆86Updated last year
- [CVPR 2024] AMUSE: Emotional Speech-driven 3D Body Animation via Disentangled Latent Diffusion☆133Updated last year
- UnifiedGesture: A Unified Gesture Synthesis Model for Multiple Skeletons (ACM MM 2023 Oral)☆54Updated 2 years ago
- ☆45Updated 6 months ago
- [AAAI2025] Official repo for paper "MotionCraft: Crafting Whole-Body Motion with Plug-and-Play Multimodal Controls"☆121Updated 11 months ago
- Official Implementation of the Paper: Enabling Synergistic Full-Body Control in Prompt-Based Co-Speech Motion Generation (ACMMM 2024)☆73Updated 7 months ago
- [CVPR 2024] Arbitrary Motion Style Transfer with Multi-condition Motion Latent Diffusion Model☆80Updated last year
- QPGesture: Quantization-Based and Phase-Guided Motion Matching for Natural Speech-Driven Gesture Generation (CVPR 2023 Highlight)☆102Updated 2 years ago
- ICCV 2025☆61Updated 4 months ago
- [CVPR'24] DiffSHEG: A Diffusion-Based Approach for Real-Time Speech-driven Holistic 3D Expression and Gesture Generation☆191Updated last year
- ☆118Updated 11 months ago
- ☆49Updated last year
- ☆58Updated 2 years ago
- Official Implementation of AQ-GT: a Temporally Aligned and Quantized GRU-Transformer for Co-Speech Gesture Synthesis with the extension (…☆21Updated last year
- Code for CVPR 2024 paper: ConvoFusion: Multi-Modal Conversational Diffusion for Co-Speech Gesture Synthesis☆34Updated 8 months ago
- Data and Pytorch implementation of IEEE TMM "EmotionGesture: Audio-Driven Diverse Emotional Co-Speech 3D Gesture Generation"☆30Updated last year
- MotionChain: Conversational Motion Controllers via Multimodal Prompts☆68Updated last year
- [ECCV 2024] Dyadic Interaction Modeling for Social Behavior Generation