espadrine / shishuaView external linksLinks
SHISHUA – The fastest PRNG in the world
☆222Aug 5, 2023Updated 2 years ago
Alternatives and similar repositories for shishua
Users that are interested in shishua are comparing it to the libraries listed below
Sorting:
- Minimal C11 game libraries☆55Aug 2, 2023Updated 2 years ago
- Extremely fast x86 / AVX2 assembly implementations of common operations for linear arrays: checking whether array contains element, findi…☆40Dec 11, 2025Updated 2 months ago
- A (very) tiny IRC server, C-version, public domain☆14Apr 22, 2025Updated 9 months ago
- Multiple Producers / Multiple Consumers Message Passing Pool☆19Feb 20, 2015Updated 10 years ago
- Collection of small public domain file archivers☆66Oct 7, 2023Updated 2 years ago
- Brad's Quixotic C - a barebones libc in a single header file☆27Aug 19, 2018Updated 7 years ago
- The FASTEST QUALITY hash function, random number generators (PRNG) and hash map.☆1,095Jun 7, 2024Updated last year
- Framework for game-like applications☆14Jul 16, 2025Updated 6 months ago
- Single-header-file, public domain, type-generic C89 skip list implemementation☆31May 27, 2017Updated 8 years ago
- a C99 compiler.☆18Mar 1, 2020Updated 5 years ago
- Fast, ultra-low-memory, streaming JPEG XL encoder written in portable C☆74Sep 11, 2025Updated 5 months ago
- A port of the Google Randen fast backtracking-resistant random generator to the C language.☆27May 10, 2018Updated 7 years ago
- a minimal scripting language☆54Oct 29, 2022Updated 3 years ago
- public domain fast scalar math routines☆56Apr 12, 2019Updated 6 years ago
- Dll injection through code page id modification in registry. Based on jonas lykk research☆17Jun 18, 2022Updated 3 years ago
- Testing common random-number generators (RNG)☆198Dec 22, 2025Updated last month
- WebSockets in C☆52Mar 27, 2022Updated 3 years ago
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- Fast Point Overlap Test☆18Jun 17, 2018Updated 7 years ago
- Faster SSE and new AVX/AVX2 software intrinsics to use with the Windows 11 SDK for easier porting to Windows on ARM☆14Dec 22, 2025Updated last month
- ASS: Audio Stupidly Simple☆36Dec 12, 2018Updated 7 years ago
- a collection of handle/id allocators☆20Feb 29, 2024Updated last year
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆82Jan 12, 2025Updated last year
- Fast Hash Functions Using AES Intrinsics☆85Aug 12, 2019Updated 6 years ago
- 10⁻¹⁸☆20Oct 1, 2025Updated 4 months ago
- Minimal A* implementation in C. No dynamic memory allocation.☆132Apr 17, 2024Updated last year
- Single-header library for handling crashes in C++ programs on Linux.☆36Oct 20, 2016Updated 9 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Dec 1, 2019Updated 6 years ago
- Very fast, high quality, platform-independent hashing algorithm.☆757Feb 6, 2026Updated last week
- The suckless FPS game☆52Nov 4, 2024Updated last year
- Derive your Attribute Parsers☆13May 1, 2023Updated 2 years ago
- Single header library for creating image atlases.☆27Feb 5, 2022Updated 4 years ago
- Fast backtracking-resistant random generator: https://arxiv.org/abs/1810.02227☆337Jun 11, 2022Updated 3 years ago
- Experiment for a terminal-based renderer for imgui☆64Jan 22, 2017Updated 9 years ago
- Supplanting matrices with PGA in a forward 3D renderer.☆212Jul 25, 2024Updated last year
- Fast deflate implementation with zopfli-like ratios and a streaming API☆29Sep 18, 2020Updated 5 years ago
- My very own vxsort re-implemented with "modern" C++ by a complete idiot (in C++)☆31Feb 8, 2026Updated last week
- Set of single-file public domain libraries.☆41Nov 23, 2025Updated 2 months ago
- Public-domain modular game engine.☆45Jun 3, 2025Updated 8 months ago