errollw / Warp-and-Blend-Quadros
NVAPI warping and blending for Rainbow Group display wall
☆70Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for Warp-and-Blend-Quadros
- addon to smoothly blend multiple projector edges together for installations☆91Updated 4 years ago
- A Cinder block that enables you to easily create editable bi-linear and perspective warps, or a combination of the two.☆66Updated 2 years ago
- Perspective Projection Mapping plugin for OpenGL and DirectX software. Fisheye Projection Mapping Toolkit.☆18Updated last year
- Projector warp and blend addon for openFrameworks☆33Updated 8 years ago
- Tool for mesh & perspective warping and edge blending. Features a complete GUI and undo/redo history.☆22Updated 7 years ago
- Multi Touch on Flexible Wall Displays with Kinect V2☆31Updated 4 years ago
- Classic and simple blobTracker implementation used on CCV ( Created by Ramsin Khoshabeh ) + Finger Tracking☆35Updated 7 years ago
- Spout Plugin for Unreal Engine☆44Updated 3 years ago
- Multi-channel projection software designed for domes☆77Updated 6 years ago
- Projector calibration for real 3D mapping in Unity☆26Updated 7 years ago
- CinderBlock for OpenCV3☆40Updated 7 years ago
- openFrameworks addon for marker based AR using ArUco: www.uco.es/investiga/grupos/ava/node/26☆89Updated 3 years ago
- Kinect version 2 Face HD example.☆67Updated 9 years ago
- Calibrate your projector-camera system with a single click.☆56Updated 8 years ago
- kinect2 wrapper for openFrameworks☆44Updated 7 years ago
- Trying to get projection mapping working for 64 bit☆16Updated 9 years ago
- A template for using Cinder in TouchDesigner☆41Updated 10 years ago
- 3D blob finder to be used with ofxKinect. Avoids occlusion issues when using a 2D contourfinder☆27Updated 3 years ago
- openFrameworks examples for Elliot Woods & Kyle McDonald's "Calibrating Projectors and Cameras: Practical Tools" workshop at Art&&Code 3D…☆86Updated 12 years ago
- Spout Plugin for Unreal Engine☆22Updated 2 years ago
- This collection of panoramic geometry files can be handy for previewing immersive imagery in your 3D program.☆73Updated 5 years ago
- A shader-based chroma keying addon for openFramworks☆57Updated 5 months ago
- An openFrameworks addon for the Azure Kinect.☆73Updated this week
- A wrapper for the simple Kinect for Windows library developed at Microsoft in partnership with myself & James George☆89Updated 7 years ago
- this project is work in progress☆61Updated 3 years ago
- Openframeworks addon for SpoutV2☆50Updated 4 years ago
- Spout support for Unity3D☆137Updated 5 years ago
- Broadcasts values from the Microsoft Kinect SDK over OSC☆90Updated 9 years ago
- Cross-platform C++ toolset for playing high-res and high-fps video content.☆129Updated last year