This tool will convert any MovieClip containing Other MovieClips, Sprites or Graphics into a starling Texture Atlas, all in runtime. By using it, you won't have to statically create your spritesheets. Just take a regular MovieClip containing all the display objects you wish to put into your Atlas, and convert everything from vectors to bitmap te…
☆171Apr 17, 2018Updated 7 years ago
Alternatives and similar repositories for Dynamic-Texture-Atlas-Generator
Users that are interested in Dynamic-Texture-Atlas-Generator are comparing it to the libraries listed below
Sorting:
- a 2D camera helper class for ActionScript 3.0 projects / Starling Framework☆46Nov 19, 2011Updated 14 years ago
- A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com☆325Jul 25, 2024Updated last year
- A actionscript 2d ui/game framework using new GPU acceleration API☆16Oct 24, 2011Updated 14 years ago
- Optimized Image batching for Starling.☆58Feb 12, 2013Updated 13 years ago
- A Robotlegs plugin that adds some Robotlegs classes to support usage with the Starling framework.☆113Jan 4, 2013Updated 13 years ago
- Whack Game Starling Project for Flash Player 11☆120Jun 5, 2012Updated 13 years ago
- IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engi…☆101Aug 30, 2012Updated 13 years ago
- Openfl Native Extension for Microsoft Kinect for Windows SDK☆15Jan 5, 2018Updated 8 years ago
- ☆45Jan 20, 2013Updated 13 years ago
- A Flash Molehill (Stage3D) GPU accelerated 2D game engine☆318Sep 29, 2015Updated 10 years ago
- NOTE: development has moved to: https://github.com/openfl/starling☆47Dec 21, 2015Updated 10 years ago
- 2D arcade game framework that uses the AS3 Stage3D API for GPU accelerated graphics rendering☆25Jun 28, 2011Updated 14 years ago
- hardware accelerated 2D engine built on Molehill for flash☆111Sep 23, 2011Updated 14 years ago
- NOTE: development has moved to: https://github.com/openfl/starling☆24Feb 8, 2017Updated 9 years ago
- AS3 renderer for bitmap font data in the BMFont format.☆35Sep 7, 2011Updated 14 years ago
- Easy framework for fluid-resizing layouts☆14Apr 10, 2017Updated 8 years ago
- AS3 Driver for mongoDB.☆73Oct 26, 2011Updated 14 years ago
- UI Related Algorithms and Managers☆61Dec 21, 2011Updated 14 years ago
- User interface components for Starling Framework, ActionScript 3, and Adobe AIR☆914Jan 22, 2026Updated last month
- A faster, more advanced ActionScript 3 JSON library☆125Feb 6, 2012Updated 14 years ago
- Utilities for working with asyncronous code in ActionScript 3.☆36Sep 23, 2013Updated 12 years ago
- These are the example projects from ActionScript Developer's Guide to Robotlegs☆18Aug 9, 2011Updated 14 years ago
- simple experimental Haxe polymino game, WIP☆14Apr 6, 2019Updated 6 years ago
- Google Analytics native extension for Haxe NME☆24Feb 13, 2017Updated 9 years ago
- Stage3D particle engine for 3D space.☆69Dec 20, 2011Updated 14 years ago
- IOC Framework for Starling based games☆125Apr 24, 2017Updated 8 years ago
- Example particle effects created with the Flint particle engine. The source for Flint is also on GitHub at http://github.com/richardlord/…☆32Oct 17, 2011Updated 14 years ago
- Gestouch: multitouch gesture recognition library for Flash (ActionScript) development.☆356Mar 1, 2016Updated 10 years ago
- actionscript texture atlas generator☆27Sep 16, 2011Updated 14 years ago
- Macro command utility for Robotlegs which provides the ability to execute batches of commands in sequential or parallel fashion.☆32Jan 7, 2012Updated 14 years ago
- Run AS worker in your AdobeAir projects without having to deal with complicated flash.system.Worker class☆47Jun 19, 2017Updated 8 years ago
- Actionscript 3 Particle Engine for Flash and Flex☆259Apr 16, 2017Updated 8 years ago
- Interface for graphics module providing various outputs options to render☆16Jan 30, 2026Updated last month
- Box2D Air Native Extension☆28Apr 14, 2013Updated 12 years ago
- A library for dynamic creation of Starling display objects from native Flash display objects☆55Aug 29, 2013Updated 12 years ago
- Actionscript 3 Flash tool to create particle effect files (.pex) compatible for use with Starling and Sparrow frameworks.☆61Jul 5, 2021Updated 4 years ago
- FZip is an Actionscript 3 class library to load, modify and create standard ZIP archives.☆184Nov 6, 2010Updated 15 years ago
- Basic localization support for ActionScript apps☆27Aug 18, 2014Updated 11 years ago
- Provides min and max cross-platform constants for Int and Float types.☆18Mar 9, 2023Updated 3 years ago