A C++ Pong game developed with the Raylib library using OOP principles.
☆52Nov 23, 2024Updated last year
Alternatives and similar repositories for Cpp-Pong-Game-Raylib
Users that are interested in Cpp-Pong-Game-Raylib are comparing it to the libraries listed below
Sorting:
- Source Code for "C++ Game Programming For Beginners - Pong in Raylib"☆14Dec 30, 2021Updated 4 years ago
- Simple console based Windows key-logger created in C++☆16Nov 5, 2021Updated 4 years ago
- Generic tokenizer written in Nim language 👑 Powered by std/lexbase and Nim's Macros☆31Apr 18, 2024Updated last year
- 2D Racing Game in C with Raylib☆12Jan 24, 2025Updated last year
- True tablet UI for KitKat☆16Jun 13, 2015Updated 10 years ago
- DAAD interpreter created with Boriel's ZXBasic with capability to take advantage of the 128k models memory banks.☆12Apr 16, 2025Updated 10 months ago
- Quboo Plugin for SonarQube☆13Nov 16, 2022Updated 3 years ago
- Signal processing features based on xtensor☆12Nov 25, 2023Updated 2 years ago
- Nim Cairo bindings☆10Feb 25, 2019Updated 7 years ago
- A simple Cookie Clicker clone for the Game Boy with a twist, written in Nim.☆10Jul 9, 2024Updated last year
- An interactive story app for Android . . .☆15Dec 14, 2014Updated 11 years ago
- Transformice SWF Database, Sources and Tools☆11Nov 19, 2023Updated 2 years ago
- High-Frequency Trading (HFT) order matching engine optimized for low latency. Features NUMA-aware memory allocation, thread pinning, RDTS…☆21Nov 10, 2025Updated 3 months ago
- Developed a high-performance trading engine using Rust, leveraging its powerful features for low-level systems programming. Engineered to…☆22Nov 9, 2024Updated last year
- Amazon Simple Storage Service (AWS S3) basic API support☆13May 9, 2025Updated 9 months ago
- TF2-like FPS Character Controller for Godot Game Engine☆12Oct 15, 2022Updated 3 years ago
- Bombono DVD is DVD authoring program with nice and clean GUI.☆12Aug 26, 2022Updated 3 years ago
- ☆12Nov 23, 2020Updated 5 years ago
- Basic nim template for skipping all the "how-tos" straight to a working example!☆11Dec 3, 2022Updated 3 years ago
- Cross-platform gamepad library for nim☆12May 13, 2023Updated 2 years ago
- 🩺 Effortless property-based, type-based testing for Nim.☆12Jul 26, 2021Updated 4 years ago
- ☆10Aug 31, 2023Updated 2 years ago
- ☆12Jun 24, 2021Updated 4 years ago
- procs to work with multicast groups and ip broadcast☆14May 20, 2024Updated last year
- Numpy like ndarray and dataframe library for nim-lang.☆13Aug 6, 2020Updated 5 years ago
- Statically typed wrappers for various markup lanuages - grapvhiz, svg, openscad, latex & more☆10Feb 15, 2022Updated 4 years ago
- Configuration Language for Mortals☆12Feb 19, 2026Updated 2 weeks ago
- A nim module to handle polynomials☆13Jun 7, 2022Updated 3 years ago
- ☆12Aug 12, 2023Updated 2 years ago
- Build system for applications using C and raylib☆46Dec 24, 2023Updated 2 years ago
- Python interpreter written in Nim (C or Js backend)☆15Feb 20, 2026Updated 2 weeks ago
- A comprehensive collection of header files of 'C' language focusing on the data-structures and algorithms☆16Nov 17, 2025Updated 3 months ago
- Official Nim port of Sqids. Generate short unique IDs from numbers.☆13Nov 26, 2023Updated 2 years ago
- A Nim desktop shadertoy fragment shader player☆12Sep 14, 2024Updated last year
- Simple ECS implementation for Nim☆13Mar 18, 2022Updated 3 years ago
- ☆12Nov 20, 2022Updated 3 years ago
- 🧻 Unroll for-loops at compile-time.☆12Jul 27, 2021Updated 4 years ago
- The game created during the TypeScript Game Tutorial Series☆15Jan 7, 2023Updated 3 years ago
- very currency☆13Dec 25, 2022Updated 3 years ago