dimanzt / Game-theoretic-network-simulator
GTNS is a discrete-event network simulator targeted primarily for research and educational use. GTNS is written in Visual C++ programming language and supports different network topologies. This simulator was first produced to implement locally multipath adaptive routing (LMAR) protocol, classified as a new reactive distance vector routing prot…
☆21Updated 3 years ago
Alternatives and similar repositories for Game-theoretic-network-simulator:
Users that are interested in Game-theoretic-network-simulator are comparing it to the libraries listed below
- a general network function virtualization resource allocation simulation platform☆23Updated 2 years ago
- Machine Learning for Dynamic Resource Allocation in Network Function Virtualization☆55Updated last year
- Distributed Online Service Coordination Using Deep Reinforcement Learning☆19Updated last year
- ns3-gym for multi-agent☆33Updated 3 months ago
- Code used in the paper "ENERO: Efficient real-time WAN routing optimization with Deep Reinforcement Learning". In this paper, the DRL age…☆27Updated last year
- This project simulates deployment and migration of Service Function Chains (SFC) in data-centers.☆32Updated this week
- ☆26Updated last year
- final project for cpe 400, implemented a q-learning and SARSA routing protocol for a network simulator☆48Updated 7 years ago
- This repository contains datasets for network modeling simulated with OMNet++☆86Updated last year
- NFV simulation experiment to deploy service function chains☆23Updated 6 years ago
- Mitigating Routing Update Overhead for Traffic Engineering by Combining Destination-based Routing with Reinforcement Learning☆11Updated 2 years ago
- Reinforcement Learning Algorithm for Packet Routing☆11Updated 4 years ago
- A dataset of network topology, including the nodes/edges features and traffic matrices.☆13Updated last year
- Materials on how to use machine learning frameworks in OMNeT++☆25Updated last year
- Edge computing simulator☆11Updated 6 years ago
- a-deep-rl-approach-for-sdn-routing-optimization: with actor-critic algorithms☆22Updated 6 years ago
- ☆15Updated 2 years ago
- A generator for constructing dynamic network topology. This generator can support routing or transport research on network topology with …☆24Updated 4 years ago
- Solves a Mixed Integer Linear Program to generate the Stacklberg Equilibrium of a General-sum (+Bayesian) Games.☆36Updated 5 years ago
- Load balancing based on reinforcement learning.☆10Updated 4 years ago
- DRL-M4MR: An intelligent multicast routing approach based on DQN deep reinforcement learning in SDN☆53Updated 2 months ago
- Reproduce the Simulation for Software Defined Network(SDN) based on Omnetpp-5.4.1 and Reinforcement Learning Algorithm in paper "QoS-Awar…☆46Updated 2 years ago
- Code for DRL-OR-S on TPDS 2023☆21Updated last year
- Using OMNeT++ from python☆61Updated 3 years ago
- Network simulator for edge computing and cloud computing☆23Updated 7 years ago
- simulation of "A novel reinforcement learning algorithm for virtual network emb e dding" paper☆18Updated 5 years ago
- zamaniali1995 / A-Novel-Approach-for-Service-Function-Chain-SFC-Mapping-with-Multiple-SFC-instances-paperThis code simulate effect of using edge computing for NFV.☆11Updated 5 years ago
- ☆10Updated last year
- ☆28Updated 4 years ago
- Fog/Edge management: A survey of source codes☆24Updated 2 years ago