dimanzt / Game-theoretic-network-simulatorLinks
GTNS is a discrete-event network simulator targeted primarily for research and educational use. GTNS is written in Visual C++ programming language and supports different network topologies. This simulator was first produced to implement locally multipath adaptive routing (LMAR) protocol, classified as a new reactive distance vector routing prot…
☆21Updated 4 years ago
Alternatives and similar repositories for Game-theoretic-network-simulator
Users that are interested in Game-theoretic-network-simulator are comparing it to the libraries listed below
Sorting:
- final project for cpe 400, implemented a q-learning and SARSA routing protocol for a network simulator☆50Updated 8 years ago
- Joint placement and scaling of bidirectional network services with stateful virtual or physical network functions☆31Updated 5 years ago
- Machine Learning for Dynamic Resource Allocation in Network Function Virtualization☆59Updated 2 years ago
- A Deep-Reinforcement Learning Approach for Software-Defined Networking Routing Optimization☆309Updated 3 years ago
- ns3-gym for multi-agent☆44Updated 5 months ago
- a general network function virtualization resource allocation simulation platform☆24Updated 3 years ago
- ☆15Updated 3 years ago
- Accompanying code for the 2019 CNSM paper "Predicting VNF Deployment Decisions under Dynamically Changing Network Conditions".☆12Updated 6 years ago
- [ICC '21 - DRL-SFCP] Implementation of our paper "DRL-SFCP: Adaptive Service Function Chains Placement with Deep Reinforcement Learning",…☆41Updated 9 months ago
- NFV simulation experiment to deploy service function chains☆26Updated 7 years ago
- OPNET implementations of location-aided routing protocols for MANET☆12Updated 9 years ago
- Reproduce the Simulation for Software Defined Network(SDN) based on Omnetpp-5.4.1 and Reinforcement Learning Algorithm in paper "QoS-Awar…☆48Updated 3 years ago
- inetmanet branch of inet-framework 2.0☆46Updated 3 years ago
- [ICLR '26 - Virne] A simulator & benchmark for resource allocation (RA) problems in network function virtualization (NFV), i.e., NFV-RA, …☆147Updated 5 months ago
- Solves a Mixed Integer Linear Program to generate the Stacklberg Equilibrium of a General-sum (+Bayesian) Games.☆36Updated last month
- Packet routing simulation on a dynamic network using Shortest Path Routing, Q-learning, and Deep Q-learning☆81Updated 5 years ago
- A Toolkit for Modeling and Simulation of Resource Management Techniques in Internet of Things, Edge and Fog Computing Environments☆43Updated 7 years ago
- SFC TSS - Service Function Chain (SFC) traffic scheduling simulator☆24Updated 2 years ago
- Using OMNeT++ from python☆67Updated 4 years ago
- Lightweight flow-level simulator for inter-node network and service coordination (e.g., in cloud/edge computing or NFV).☆61Updated 2 years ago
- RL4Net Simulator - A simulator of reinforcement learning algorithm research for networking☆67Updated 3 years ago
- CFR-RL: Traffic Engineering with Reinforcement Learning in SDN☆61Updated 4 years ago
- ☆249Updated 2 years ago
- [TMC'20] Deep Learning based Scheduler for Stochastic Fog-Cloud computing environments☆125Updated 3 years ago
- ns3-simulator-for-satellite☆11Updated 3 years ago
- Wiki pages☆143Updated 4 years ago
- DRL-M4MR: An intelligent multicast routing approach based on DQN deep reinforcement learning in SDN☆69Updated last year
- This is code for finding the minimax/nash/stackelberg strategy of players in Markov Games.☆28Updated 7 months ago
- Materials on how to use machine learning frameworks in OMNeT++☆39Updated 2 years ago
- ☆38Updated 2 years ago