πββοΈ A curated list about human motion capture, analysis and synthesis.
β496Jan 6, 2020Updated 6 years ago
Alternatives and similar repositories for awesome-human-motion
Users that are interested in awesome-human-motion are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Convert human motion from video to .bvhβ401Jun 17, 2019Updated 7 years ago
- An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]β1,733Jul 12, 2024Updated 2 years ago
- πAwesome list of papers about 3D bodyβ665Jan 1, 2024Updated 2 years ago
- Character Controllers using Motion VAEsβ326Sep 22, 2026Updated last month
- Make human motion capture easier.β4,955Sep 15, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer β’ AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- collect papers about human motion captureβ513Mar 12, 2025Updated last year
- A Re-implementation of the paper "A Deep Learning Framework for Character Motion Synthesis and Editing"β114Jan 31, 2018Updated 8 years ago
- Synthesizing Long-Term 3D Human Motion and Interaction in 3D in CVPR2021β96Dec 27, 2021Updated 4 years ago
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"β166Aug 31, 2021Updated 5 years ago
- Interactive Character Controlβ61Jan 7, 2021Updated 5 years ago
- A library for machine learning research on motion capture dataβ367Sep 1, 2022Updated 4 years ago
- Update-to-data resources for conditional content generation, including human motion generation, image or video generation and editing.β284Jul 26, 2024Updated 2 years ago
- A deep neural network that directly reconstructs the motion of a 3D human skeleton from monocular video [ToG 2020]β589Apr 28, 2022Updated 4 years ago
- PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Time The implementation is based on [SIGGRAPH Aisa'20](https://vcai.mpiβ¦β214Apr 20, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient β’ AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- This repository collects papers on Human-Interaction-Motion-Generation applications. We will update new papers irregularly.β324Oct 21, 2025Updated last year
- Official Pytorch implementation of the paper "MotionCLIP: Exposing Human Motion Generation to CLIP Space"β504Dec 18, 2023Updated 2 years ago
- A real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2β¦β956Aug 13, 2026Updated 2 months ago
- [NeurIPS 2023] Official implementation of the paper "Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset"β906Mar 3, 2025Updated last year
- Official repository for "MMM: Generative Masked Motion Model" (CVPR 2024 -- Highlight)β133Jul 5, 2025Updated last year
- Human motion capture system written in MATLABβ17Nov 4, 2024Updated last year
- Code for ICCV 2021 paper "HuMoR: 3D Human Motion Model for Robust Pose Estimation"β580Jan 16, 2023Updated 3 years ago
- A curated, public list of resources for biomechanics and human motion analysis: datasets, processing tools, software for simulation, eduβ¦β1,031Apr 10, 2026Updated 6 months ago
- Official Pytorch implementation of the paper "Action-Conditioned 3D Human Motion Synthesis with Transformer VAE", ICCV 2021β442Jan 21, 2022Updated 4 years ago
- Virtual machines for every use case on DigitalOcean β’ AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- [ICML 2024] π HumanTOMATO: Text-aligned Whole-body Motion Generationβ363Jun 19, 2024Updated 2 years ago
- Generating novel animations from motion capture using motion graphs.β20Aug 7, 2025Updated last year
- The official PyTorch implementation of the paper "Human Motion Diffusion Model"β4,130Oct 1, 2025Updated last year
- This repository contains an example script to convert from a SMPL model to a bvh file.β230Jun 9, 2023Updated 3 years ago
- Tools to load, process and visualize motion capture dataβ638Dec 22, 2022Updated 3 years ago
- Motion Reconstruction Code and Data for Skills from Videos (SFV)β330Sep 16, 2022Updated 4 years ago
- Bringing Characters to Life with Computer Brains in Unityβ8,911Apr 17, 2026Updated 6 months ago
- Human Pose Estimation Related Publicationβ1,379Aug 7, 2020Updated 6 years ago
- Official implementation of "TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts (ECCV2022β¦β145Aug 18, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [IJCV 2024] InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionsβ334Jul 20, 2024Updated 2 years ago
- PyTorch implementation for our paper Learning Character-Agnostic Motion for Motion Retargeting in 2D, SIGGRAPH 2019β481Jun 21, 2022Updated 4 years ago
- SMPL-Xβ2,751Aug 12, 2024Updated 2 years ago
- A motion generation model learned from a single example [SIGGRAPH 2022]β414Jun 28, 2024Updated 2 years ago
- A tool to fit SMPL parameters from 3D-pose datasets that contain key-points of human body.β155Mar 28, 2024Updated 2 years ago
- Official implementation of CVPR2020 paper "VIBE: Video Inference for Human Body Pose and Shape Estimation"β3,217Mar 24, 2023Updated 3 years ago
- The official implementation of the paper "Human Motion Diffusion as a Generative Prior"β529Apr 21, 2026Updated 6 months ago