Bake build system. corto fork of SanderMertens/bake
☆16May 23, 2019Updated 6 years ago
Alternatives and similar repositories for bake
Users that are interested in bake are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Ecsact tools bundled into an installable SDK☆12Apr 20, 2026Updated last month
- ☆23Mar 9, 2012Updated 14 years ago
- The modern game engine.☆20Sep 6, 2025Updated 8 months ago
- Setup for a Paper with Performance Evaluation, Latex, ReBench, and KnitR☆10Sep 29, 2016Updated 9 years ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆18Dec 21, 2021Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆14Aug 4, 2022Updated 3 years ago
- Implicit surface sphere ray marching☆11Mar 11, 2019Updated 7 years ago
- Safely privileged daemon to let userspace wait on global barriers with low, constant overhead☆21Sep 11, 2019Updated 6 years ago
- HTML5 slider component☆10Jul 6, 2016Updated 9 years ago
- Demo integration between flecs, SDL3 and Blend2d☆12Mar 6, 2025Updated last year
- A 2D box pushing game with some Minecraft Redstone mechanics☆14Jun 28, 2019Updated 6 years ago
- ☆12Oct 14, 2020Updated 5 years ago
- ☆21Aug 22, 2020Updated 5 years ago
- Service discovery protocol and reference implementation.☆18Dec 18, 2025Updated 5 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Box2D C API for portability to other languages.☆14Dec 31, 2015Updated 10 years ago
- Code for Extermination Shock☆15Jun 30, 2024Updated last year
- Game engine for galactic sized game worlds.☆34Oct 31, 2021Updated 4 years ago
- Particle system with attraction / repulsion between the particles + attraction range / repulsion range☆12Aug 2, 2020Updated 5 years ago
- A coroutine scheduler and lightweight network library for libaco☆18Apr 1, 2019Updated 7 years ago
- Boost.org bcp module☆23Apr 22, 2026Updated 3 weeks ago
- CCS in C++☆26Jun 27, 2023Updated 2 years ago
- ☆14Apr 19, 2026Updated last month
- Unity project files to accompany the Hello-World tutorial on the entitas wiki.☆14Apr 27, 2017Updated 9 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Boost.org logic module☆12Apr 22, 2026Updated 3 weeks ago
- XML-based data markup language, intended for C# game development.☆22Apr 22, 2026Updated 3 weeks ago
- A approach for manage text field over scroll view across keyboard in iOS.☆10Dec 9, 2020Updated 5 years ago
- Cities: Skylines 2 - ECS Explorer☆21Dec 19, 2023Updated 2 years ago
- "The Vim of game engines"☆48Aug 26, 2023Updated 2 years ago
- Boost.org conversion module☆14Apr 28, 2026Updated 3 weeks ago
- A runtime-independent crate for transforming Wasm-DWARF☆12Mar 11, 2020Updated 6 years ago
- Modern C++ 2D/3D game engine☆18May 7, 2019Updated 7 years ago
- ☆14Mar 28, 2019Updated 7 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Tools for testing C compilers for the correct handling of volatile objects.☆32Jul 18, 2014Updated 11 years ago
- bgfx-based renderer for flecs☆22Dec 13, 2021Updated 4 years ago
- A smattering of header files dumped using classdump-dyld☆14Apr 28, 2021Updated 5 years ago
- Generate C# bindings from C headers☆30Feb 12, 2025Updated last year
- Minimum viable Flecs entity component system implementation in Unreal Engine.☆21Oct 29, 2025Updated 6 months ago
- C++ Defensive Macros☆31Oct 31, 2018Updated 7 years ago
- Pretty diffs of markdown documents☆41Feb 26, 2024Updated 2 years ago