colinfizgig / Custom-Hubs-Components
This is a repository for custom Mozilla Hubs components. These components are designed to be injected into the Mozilla Hubs client without modifying the client code too much. The one mod needed to inject these components resides in the Hub.html file
☆33Updated 3 years ago
Alternatives and similar repositories for Custom-Hubs-Components:
Users that are interested in Custom-Hubs-Components are comparing it to the libraries listed below
- Local development setup for Hubs☆50Updated 4 months ago
- The Hubs Blender Add-on enables artists to export their creations to the immersive web with Hubs☆167Updated this week
- Get started quickly with VR and AR using AFrame☆114Updated last week
- List of Mozilla Hubs related resources for developers and creators.☆42Updated 2 years ago
- A-Frame components for smooth locomotion and snap turning☆26Updated 9 months ago
- WebXR immersive gardening experience.☆190Updated 10 months ago
- Tool for editing GLTF Behavior graphs in Blender (extremely experimental, opinionated for usage in Hubs)☆24Updated last month
- Your first steps into immersive web development with WebXR.☆121Updated 5 months ago
- ☆17Updated 7 months ago
- RATK (Reality Accelerator Toolkit) simplifies the integration of Mixed Reality experiences in WebXR, making it easier for developers to b…☆130Updated last year
- Additions to WebXR Device API for exposing real world data (Lead: Piotr Bialecki). Plane detection: https://immersive-web.github.io/real-…☆72Updated last year
- A selection of useful A-Frame Components☆31Updated 2 weeks ago
- A collection of A-Frame components☆37Updated 9 months ago
- Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabani…☆70Updated 2 years ago
- ☆18Updated last year
- Minimal reusable template project using Immersal AR and 8th Wall with Three.js☆21Updated 2 years ago
- Convert a Unity 3D scene to A-Frame.☆44Updated 2 years ago
- Additions to the WebXR Device API for Marker Tracking. Repo contacts Rik Cabanier and Piotr Bialecki☆54Updated 2 years ago
- Blender Exporter for A-Frame VR☆108Updated last year
- Repository for the WebXR Augmented Reality Module☆114Updated 2 years ago
- GLTFLoader plugins for loading Meta Avatars in Three.js projects☆40Updated 5 months ago
- Mozilla hubs installation, deploy on self-hosted server, system overview, how to modify, etc☆134Updated 6 months ago
- A set of experiments using augmented reality. WebXR + Threejs are the predominate tools used.☆57Updated 10 months ago
- An A-Frame component for rendering 3D text using troika-three-text☆75Updated last week
- A-Frame instancing component☆24Updated 2 years ago
- A wrapper for the Exokit Avatars system in an A-Frame component.☆20Updated 2 years ago
- community-maintained fork of n5ro's aframe-physics-system☆47Updated last week
- A feature repo for working on hand input support in WebXR. Feature lead: Manish Goregaokar☆106Updated 9 months ago
- INACTIVE - A JS implementation of WebXR used *only* in Mozilla's WebXR Viewer☆71Updated 8 months ago
- ☆30Updated 2 years ago