Dungeons of Wor, the remake of the classic Wizard of Wor using FRP.
☆17Jun 19, 2016Updated 10 years ago
Alternatives and similar repositories for dow
Users that are interested in dow are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A simple FRP library providing leak-free first-class streams.☆114Jun 18, 2016Updated 10 years ago
- Just a place to throw general notes that don't belong to any particular library☆23Oct 25, 2014Updated 12 years ago
- Example/test games written with the Haskell Helm reactive game engine☆12May 15, 2016Updated 10 years ago
- Executable examples for Elerea.☆18Jun 19, 2016Updated 10 years ago
- Simple and high level interface to plugins for hotswapping haskell code.☆22Mar 3, 2014Updated 12 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Experimental haskell Game☆12Nov 14, 2014Updated 11 years ago
- A small in-terminal dungeon crawler written in Haskell☆11Aug 29, 2018Updated 8 years ago
- `uhttpc` - µHTTP client library☆27May 29, 2019Updated 7 years ago
- Haskell binding for Chipmunk, 2D physics engine.☆22Jul 23, 2015Updated 11 years ago
- Porting from Darcs for collecting issues and other informations. Based on frag-1.1.2b.tar-0001.gz .☆13Feb 2, 2017Updated 9 years ago
- Haskell bindings to bgfx, a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆31Dec 30, 2015Updated 10 years ago
- Fast unboxed references for ST and IO monad☆15Jul 17, 2017Updated 9 years ago
- 🃏 CLI Solitaire in Haskell using Brick☆18Nov 28, 2023Updated 2 years ago
- A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.☆277Feb 14, 2026Updated 8 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- My haskell-mode configuration for Emacs☆19Aug 7, 2022Updated 4 years ago
- An offline renderer written in Haskell featuring ray tracing and photon mapping☆25Mar 23, 2012Updated 14 years ago
- Haskell bindings to GLUT☆61Jul 24, 2025Updated last year
- JavaScript interface that works with GHCJS or GHC☆133Aug 2, 2026Updated 2 months ago
- ☆23Oct 15, 2023Updated 3 years ago
- freer monads and cofreer comonads.☆24Jun 26, 2018Updated 8 years ago
- Portable temporary file and directory support for Windows and Unix.☆26Oct 30, 2022Updated 4 years ago
- Securely store hashed, salted passwords☆21Jun 1, 2016Updated 10 years ago
- ☆17Dec 22, 2012Updated 13 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Haskell library for efficiently building up buffers☆27Jan 6, 2025Updated last year
- cgen generates C interfaces from C++ headers☆22Nov 11, 2016Updated 9 years ago
- Framework for running and organising QuickCheck test properties and HUnit test cases☆83Jun 18, 2018Updated 8 years ago
- Dynamic network FRP with events and continuous values☆53Aug 4, 2020Updated 6 years ago
- Low-level Haskell bindings to GLFW☆16Jul 8, 2026Updated 3 months ago
- United Monoids☆24Oct 2, 2022Updated 4 years ago
- Flappy Bird Haskell Implementation☆33Feb 15, 2018Updated 8 years ago
- Google Play Music console player (fork of jam : http://www.webupd8.org/2017/02/jam-listen-to-google-play-music-from.html)☆10Jan 14, 2022Updated 4 years ago
- Haskell Snake clone.☆35Apr 29, 2012Updated 14 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Previous version of LambdaCube 3D as Embedded Domain Specific Language in Haskell. Check the latest system:☆205Jun 23, 2018Updated 8 years ago
- Overloaded plugin☆31Jun 15, 2024Updated 2 years ago
- This project is dead. See https://gitlab.com/k0001/moto for its reincarnation.☆17Apr 19, 2019Updated 7 years ago
- A strongly-typed, functional rendering/game engine☆26Sep 3, 2014Updated 12 years ago
- A functionally reactive game engine, with headgear to protect you from the headache of game development provided.☆597Dec 1, 2018Updated 7 years ago
- The free game engine☆64Aug 29, 2022Updated 4 years ago
- ☆55Jan 13, 2015Updated 11 years ago