clrnd / win95-maze-rs
Windows 95® screensaver maze in Rust with OpenGL.
☆61Updated 5 years ago
Alternatives and similar repositories for win95-maze-rs:
Users that are interested in win95-maze-rs are comparing it to the libraries listed below
- Gameboy advance game written in rust☆9Updated 6 years ago
- A rusty, dual-wielding Quake and Half-Life texture WAD parser.☆18Updated 9 months ago
- A parser for [Super] GameBoy [Color] ROMs☆29Updated last year
- Virtual Boy serial testing stuff, currently WIP.☆11Updated 7 years ago
- Tools and Monorepo for providing modern tooling and language support for use with the SNES.☆29Updated 3 years ago
- Libretro API bindings for Rust☆46Updated 4 years ago
- Running Rust code on the Commodore 64☆47Updated last year
- A Rust port of the Sonant 4K synth with streaming support.☆28Updated 8 months ago
- Game Boy emulator in Rust☆21Updated 7 years ago
- Versatile Analog Literals for Rust☆11Updated 9 years ago
- A showcase game for the crow rendering engine☆39Updated 4 years ago
- A Rust library to decrypt & encrypt any cheat code for CodeBreaker PS2☆19Updated 10 months ago
- A Fallout 2 DAT archive extractor/creator.☆15Updated 5 years ago
- Modularized (hot-swapping) game engine in Rust☆20Updated 3 years ago
- A Rust source code parser and explorer☆22Updated last year
- A simple cross-platform runtime / startup for Rust on embedded devices.☆16Updated 3 months ago
- An emulator for the Nintendo Entertainment System☆67Updated last year
- DOOM fire implementation written in rust☆85Updated last year
- Adobe Flash / SWF preservation tools.☆77Updated 4 years ago
- RUZZT - A ZZT game engine clone written in Rust☆50Updated 5 years ago
- 7DRL 2019☆15Updated 2 years ago
- ☆19Updated 3 years ago
- std::Error in no_std environment.☆39Updated 4 years ago
- A toy NES emulator in Rust☆75Updated 2 years ago
- A pure Rust implementation of DEFLATE decompression☆44Updated 5 years ago
- 8x8 monochrome bitmap fonts for rendering. Implemented in Rust.☆17Updated 3 years ago
- Gfx utility for watching shaders and reloading pipeline state on the fly☆10Updated 2 months ago
- Having fun on the GBA, and porting TONC's examples.☆44Updated 8 years ago