charliegerard / webxr-pacmanLinks
Pac-Man prototype in WebXR using Three.js
☆36Updated 4 years ago
Alternatives and similar repositories for webxr-pacman
Users that are interested in webxr-pacman are comparing it to the libraries listed below
Sorting:
- ☆29Updated 2 years ago
- A set of hooks for quick prototyping in react-three-fiber☆36Updated 4 years ago
- ☆34Updated 4 years ago
- ☆28Updated 3 years ago
- Collection of Google fonts as typeface data for usage with three.js, react-three-fiber, and other tools.☆80Updated 3 years ago
- A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)☆93Updated 2 months ago
- A sort-of polyfill to emulate a fake AR environment which can be hit-tested against.☆31Updated 4 years ago
- An experimental project for online collaboration (WebXR, Three.js, WebRTC, multiplayer, positional audio)☆40Updated 4 years ago
- 🏳️🌈 Test your memory with this Simon minigame in WebVR!☆20Updated 5 years ago
- Interactive digital art with head-coupled perspective effect using Three.js and TensorFlow.js☆103Updated 3 years ago
- A feature incubation repo for layering DOM content on/in WebXR content. Feature lead: Piotr Bialecki☆71Updated 9 months ago
- Clone of the Rainbrow iOS game in JavaScript☆38Updated 5 years ago
- 🔲 A collection of shader-related utilities for react-three-fiber☆43Updated 3 years ago
- Portals with three.js☆35Updated 3 years ago
- ECS library for pixi.js. A-Frame for 2D.☆12Updated 4 years ago
- Simple, functional, and fully customizable keyboard for A-Frame.☆134Updated 2 years ago
- A collaboration of WebXR developers who are prototyping and experimenting with the data set from the Voices of VR to help imagine and cre…☆11Updated 4 years ago
- ☆18Updated 3 years ago
- A feature repo for exploring computer vision APIs for XR. Feature Lead: Blair MacIntyre☆53Updated 4 years ago
- Interactive hoverboard prototype using JavaScript and WebSockets☆78Updated 5 years ago
- ☆14Updated 2 years ago
- Particles system library for THREE.js☆137Updated 4 years ago
- Hands, but by default, in react-xr with additional hand tracking support for grabbing geometries!☆36Updated 3 years ago
- ☆35Updated 4 years ago
- Use 2D web content in a 3D scene☆35Updated 3 years ago
- 👾 A collection of raymarching experiments using react-three-fiber & family☆54Updated 4 years ago
- ☆71Updated 4 years ago
- [WIP] - Gesture recognition using hardware and Tensorflow.js☆80Updated 5 years ago
- "Point Text" Helper for three JS☆77Updated last year
- ☆30Updated 3 years ago