cfsamson / pixar_raytracerView external linksLinks
Ported to Rust from https://mattwarren.org/2019/03/01/Is-CSharp-a-low-level-language/
☆32Mar 18, 2019Updated 6 years ago
Alternatives and similar repositories for pixar_raytracer
Users that are interested in pixar_raytracer are comparing it to the libraries listed below
Sorting:
- A General Purpose Image Manipulation Tool☆38Mar 31, 2020Updated 5 years ago
- ☆21Apr 16, 2025Updated 10 months ago
- Rust bindings for Amazon's Hawktracer profiler☆74Jun 28, 2020Updated 5 years ago
- Ray Tracer written in Rust☆14Nov 22, 2021Updated 4 years ago
- Measure how long it takes for a program to execute in different clocks☆11Nov 1, 2021Updated 4 years ago
- Disjoint borrow of slices in Rust☆11Sep 1, 2019Updated 6 years ago
- ideally, this will become a pure Haskell library for Linear Integer/Mixed Programming☆16Nov 12, 2018Updated 7 years ago
- Rust Automated Theorem Proving library inspired by a text by John Harrison (WIP)☆21May 21, 2025Updated 8 months ago
- Benchmark for Rust and humans☆11Mar 28, 2024Updated last year
- CLI password manager written in Rust, using Keybase FS for storage☆27Jun 5, 2022Updated 3 years ago
- Haskell port of the Tensor Algebra COmpiler☆16Nov 18, 2019Updated 6 years ago
- A library for extracting and validating links.☆22Aug 17, 2024Updated last year
- ☆13Dec 13, 2020Updated 5 years ago
- A C++ Compiler (on the works)☆14Jun 25, 2023Updated 2 years ago
- A syn targetting PEG parser generator☆20Jun 11, 2023Updated 2 years ago
- Polynomial fitting of data. This aims to be the Numpy equivalent for numpy.polyfit()☆13Nov 23, 2025Updated 2 months ago
- Framework for writing tests with randomly generated test data☆14Feb 8, 2026Updated last week
- Custom RON Assets for Bevy☆38Jul 31, 2022Updated 3 years ago
- A coq plugin to deal with commutative diagrams☆23Jul 6, 2025Updated 7 months ago
- Home of the fast-arithmetic library for number theory in ATS and Haskell.☆25Aug 1, 2024Updated last year
- Simple ray tracer in rust☆14May 17, 2019Updated 6 years ago
- A GUI toolkit designed to act as an underlying drawing toolkit, among other things. Currently in alpha.☆15Aug 3, 2022Updated 3 years ago
- A render-backend independant egui backend for sdl2☆11Sep 7, 2025Updated 5 months ago
- Backup integrity checker☆21Jun 13, 2023Updated 2 years ago
- Implementation of game of life and a bunch of primitive recursive functions at the type level in rust☆40Dec 13, 2018Updated 7 years ago
- Static Linear Algebra System☆37Aug 14, 2023Updated 2 years ago
- Fast, microscopic helper crate for runtime string interpolation☆15Oct 3, 2023Updated 2 years ago
- Mesh-Mesh and Triangle-Triangle Intersection tests based on the algorithm by Tomas Akenine-Möller☆19Jan 6, 2023Updated 3 years ago
- 🎹 Simple MIDI note repeater plugin (VST3/CLAP).☆20Sep 22, 2022Updated 3 years ago
- A rusty, dual-wielding Quake and Half-Life texture WAD parser.☆21Apr 2, 2024Updated last year
- A program that generates rolling-shutter images from a set of frames.☆14Jul 8, 2017Updated 8 years ago
- A minimal example of a formally verified parser using ocamllex and Menhir's Coq backend.☆21Mar 19, 2015Updated 10 years ago
- Raytracer written in Rust following https://raytracing.github.io/books/RayTracingInOneWeekend.htm☆61Jan 15, 2021Updated 5 years ago
- Machine scalar casting that meets your expectations☆78Sep 4, 2021Updated 4 years ago
- Overloadable functions in rust.☆43Aug 8, 2019Updated 6 years ago
- Mock an HTTP service☆18Jul 30, 2017Updated 8 years ago
- Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.☆18Jun 21, 2022Updated 3 years ago
- Compiling to STLC to categories in Haskell and Coq, using Conal Elliot's work☆19Jan 28, 2018Updated 8 years ago
- Antler rendering engine☆68May 27, 2025Updated 8 months ago