bsubard / Godot-3D-Procedural-Infinite-TerrainLinks
Godot-3D-Procedural-Infinite-Terrain
☆17Updated last month
Alternatives and similar repositories for Godot-3D-Procedural-Infinite-Terrain
Users that are interested in Godot-3D-Procedural-Infinite-Terrain are comparing it to the libraries listed below
Sorting:
- Godot sky with volumetric clouds, forked from volumetric clouds demo and optimized☆20Updated 2 years ago
- View open Godot Engine proposals in a convenient way☆15Updated 6 months ago
- ☆74Updated last month
- Godot editor UI to spy on what a Viewport is rendering. Useful for debugging.☆33Updated 4 years ago
- Music conductor for track mixing and syncing game events to music beats.☆23Updated 3 years ago
- Easy to use 3D city generation☆74Updated 3 months ago
- Fast Subdivision in Godot with opensubdiv☆59Updated 6 months ago
- [WIP] Photo mode add-on for Godot 4.0 (not compatible with 3.x)☆28Updated 2 years ago
- Visually edit and store Vector2/3 core data types as resources in Godot Engine.☆20Updated 5 years ago
- Godot 4 plugin which allows you to enable physics within the editor to help with building scenes☆25Updated 2 years ago
- Demo project for Godot's Movie Maker mode to generate high-quality offline videos☆21Updated 2 years ago
- A de-/serialization addon for godot☆26Updated last year
- Several Godot Engine plugins packed into a GDExtension☆16Updated last year
- Godot graphics demo☆48Updated 4 years ago
- A source-like movement controller for Godot☆56Updated last year
- Godot plugin. Diff Margin displays Git changes of the currently edited file on Godot script editor margin.☆18Updated 11 months ago
- Loads scenes asynchronously☆12Updated 5 years ago
- Reference for the art style of Godot tutorials, mechanics, and secrets demos at GDQuest☆24Updated 2 years ago
- Simple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debanding☆36Updated 3 years ago
- Plugin to make skeletons poseable in the editor☆10Updated 5 years ago
- Create basic rooms for your 3D by controlling some parameters and speeding up the process of integrating single rooms into your world☆55Updated 6 months ago
- Terrain demo project in Godot Engine 3☆49Updated 3 years ago
- A benchmarking project for Godot 3.1 2D Lighting and Shadows.☆28Updated 6 years ago
- Unofficial Godot 1.0 and "Godot 0" builds for nostalgia purposes☆20Updated last year
- Demo for the in-game FPS/performance/hardware metrics add-on for Godot 4.x☆56Updated last year
- A Godot shader that will restrict light values giving a type of cel or toon shaded look, as well as give you options to fake light depth.☆31Updated 2 years ago
- Demo project for various cheap shadow methods compatible with GLES2 (blobs, fake stencil with MeshInstance, fake shadowmaps with Viewport…☆24Updated 2 years ago
- A lightweight Mastodon API Client addon for Godot 4.0☆29Updated 2 years ago
- A plugin for godot implementing the godot package manager, a npm based package delivery system.☆33Updated 2 years ago
- A silly plugin to help you solve the most impossible of problems with your projects!☆24Updated 3 years ago