Data Parallel Python
☆209May 10, 2013Updated 13 years ago
Alternatives and similar repositories for copperhead
Users that are interested in copperhead are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Runtime compiler for numerical Python☆235Jan 31, 2025Updated last year
- GPU-accelerated path tracer☆10Dec 10, 2015Updated 10 years ago
- Python Meta Programming☆16Dec 16, 2018Updated 7 years ago
- playground for creating new statement and constructs in python using import hooks☆15Apr 1, 2024Updated 2 years ago
- ASP: A SEJITS Implementation for Python☆57Jul 8, 2013Updated 13 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆29Mar 2, 2013Updated 13 years ago
- Originally a github fork of the llvm-py repository from http://www.mdevan.org/llvm-py/index.html updated to work with LLVM 3.x. Since th…☆406Apr 28, 2015Updated 11 years ago
- Antialiasing algorithm☆13Jun 10, 2016Updated 10 years ago
- Companion source code for GTC 2014 talk☆11Mar 25, 2014Updated 12 years ago
- Mitsuba plugin to load ALTA BRDFs☆17Oct 12, 2017Updated 8 years ago
- A simple example showing how to implement a DDA based screen-space ray marcher in Unity☆13Apr 18, 2017Updated 9 years ago
- Experimentations with distributed tasks for a game engine☆12Jul 20, 2012Updated 14 years ago
- Marching cube on the GPU☆11Oct 1, 2012Updated 13 years ago
- Full-speed Array of Structures access☆177Apr 25, 2023Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Generalized Histograms for CUDA-capable GPUs☆43Sep 1, 2015Updated 10 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 6 years ago
- C Python, made faster.☆346Oct 20, 2015Updated 10 years ago
- a small 20k win32/opengl intro released at breakpoint 2005☆19May 11, 2012Updated 14 years ago
- Wavelet based surface reconstruction☆13Mar 12, 2010Updated 16 years ago
- Dimensional correctness☆11Jul 13, 2025Updated last year
- glTF - the runtime asset format for WebGL, OpenGL ES, and OpenGL.☆13Apr 15, 2024Updated 2 years ago
- A basic implementation of "A Median Cut Algorithm for Light Probe Sampling"☆29Jun 18, 2023Updated 3 years ago
- compiler for fortran stencils using verified lifting,☆20Apr 5, 2022Updated 4 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Python to C99/OpenCL/JS compiler☆64Jul 11, 2016Updated 10 years ago
- Extending IndexBufferCompression to also support vertex compression.☆18May 3, 2015Updated 11 years ago
- ☆14Apr 26, 2022Updated 4 years ago
- Perform high-speed calculations on columnar data without creating intermediate objects.☆81Nov 8, 2018Updated 7 years ago
- Integrates Ogre3D 1.9 and PolyVox using a simple sphere example.☆14Apr 3, 2015Updated 11 years ago
- 🚧⛔ Tools help with continuous integration on services such as travis-ci and appveyor. (mostly replaced by conda-smithy)☆15Jun 20, 2018Updated 8 years ago
- A path tracing implementation to efficiently handle memory access to large data sets☆10Sep 27, 2015Updated 10 years ago
- Fast sweep algorithm for generating a shadow boundary heightmap from a source heightmap.☆16Jan 22, 2026Updated 6 months ago
- A simple command-line utility for inspecting texture file header data☆14Jun 16, 2016Updated 10 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A Maya plugin for the Mitsuba renderer☆14Feb 2, 2014Updated 12 years ago
- Sample programs for the LLVM PTX back-end☆41Aug 27, 2015Updated 10 years ago
- lightfield generator and rendering from a 3D mesh☆13Oct 30, 2012Updated 13 years ago
- Useful statistics about your SPIR-V shader modules!☆15Jun 13, 2019Updated 7 years ago
- Catmull Clark Subdivision Surfaces example built using three.js☆19Aug 22, 2018Updated 7 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Oct 11, 2014Updated 11 years ago
- A fast and highly scalable GPU dynamic memory allocator☆111Mar 11, 2015Updated 11 years ago